Yeh, you're going to find that drop in FPS is due to the CPU more than the GPU. Me and my friend have almost identical systems, but he is running a 2.66GHz Dual Core and I have a Quad. When there is alot of zombies being rendered, during a horde rush say, he will have drops to 35-45FPS, whereas mine will stay a solid 55-60FPS for 99% of the game. There is a section at the airport in L4D1 where I have 35s... but that's my problem.
Now i have very good fps since i disable "multicore rendering". in the graphic option. Even if i play at max settings. We have both a 9600gt, why in the GPU-Z mine seem to be a bit better ? I havent overclock.
Overclocking isn't going to resolve this issue. Most likely it is a driver problem and not any kind of lack of power - especially for l4d and other source games. Nvidia just released a new driver a day or two ago and it lists performance increases for l4d (though nothing about studdering or multicore redering issues.) - but give it a try. If the latest doesn't work try a pre-190's driver (most of the 190 drivers had issues for many people, including me.) Or, leave multicore redering off and call it your "fix" and just enjoy playing games. lol
I have a 9800gt 512mb pny card seems to be about a tie IMO , your core is higher and so is the shader.
Since my game play well and the graphics look very good to me , yes i'm happy :wanker: Whats the use of "multicore rendering " anyway ? From what i read its suppose to give better performance... ? But no change in graphic quality ? Maybe i'll wait for a better driver...i will give a try to these new one, going back to old ones , i never try that before. And Thx general for the clarification about GPU-Z.