Operation flashpoint-dragon rising

Discussion in 'Games, Gaming & Game-demos' started by Unstable_Hero, Feb 19, 2009.

  1. Unstable_Hero

    Unstable_Hero Ancient Guru

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    Brand new info and video released this morning
    video download link - download to disk for higher resolution -197MB
    Official thread

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    new info from feb 20th
    Eurogamer preview

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    Operation Flashpoint: Dragon Rising, breaks from cover today with the reveal of its visual identity and the release of a studio insight video. Showcasing the cutting edge technology that will take gamers closer to war than they’ll ever want to get, the video is now available to view and download from www.flashpointgame.com.

    Set to deliver the most accessible, engaging and visceral sandbox shooter of the year, Operation Flashpoint: Dragon Rising is being developed using an evolved variant of the EGO™ Engine, Codemasters Studios’ proprietary technology platform. A cross-format iterative technical project, developed with accreditation from platform holders, the EGO Engine has previously been used to great effect in the creation of award-winning titles Colin McRae: DiRT and Race Driver: GRID. The EGO Engine video released today demonstrates how this technology powers everything from minute detail to grand landscapes; delivering the most immersive real world effects and environments ever seen in a FPS.

    “The advantage of investing in our own technology is that we can custom-build major engine components specifically suited to each title; such as dynamically lit particle effects for gunfire and explosions, incredible vehicle detail and extensive worlds that you can literally get lost in” said Brant Nicholas, Senior Producer, Operation Flashpoint: Dragon Rising

    “Everything that the EGO Engine does adds to the experience and tension of being in a serious conflict situation where one shot can kill. Using the engine’s rendering tech and customised audio systems, we can make players feel the danger and adrenaline rush of modern combat, immersing them in the battle as deeply as possible. The realism of the game and its artistic content goes along way towards that, but having tech driving the detail and effects will give players a real sense of what it’s like to have a 80mm mortar shell land 30ft away – it lifts the playing experience to a whole new level.”

    A new high-impact visual identity was also unveiled with the reveal of the game’s logotype and pack design. “As a pillar title for Codemasters in 2009, Operation Flashpoint: Dragon Rising benefits from a very stylish and focussed art direction that is reflected throughout the game, its front end and will be carried through to its on-shelf presence,” said Alex Bertie, VP Brand & Marketing, Codemasters.


    “The logo is a reinvention of the original with an updated contemporary design to reflect a news ticker style and ties to the gritty documentary style of the game’s visuals. Dropping the ‘2’ from the logo is a further nod to the original and tightens the game’s title itself. The packaging also echoes the game’s dramatic and powerful imagery, combining mono photography of an ‘unknown soldier’, in authentic USMC uniform, with a treated in-game background. It’s a high-impact direction befitting of the game’s intense combat experience.”

    Coming this summer for the PC, Xbox 360 and PS3, Operation Flashpoint: Dragon Rising will see players engaged in the lethality of a deadly conflict against the full force of the Chinese PLA on the huge open-world island of Skira.

    We'd love to know your feedback regarding the releases so please let us know, and make sure you stay tuned to the forums for further updates in the near future!
     
    Last edited: Feb 20, 2009
  2. horse

    horse Maha Guru

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    If done right, this could easily be game of the year like the first Flashpoint. Looks awesome!
     
  3. morbias

    morbias Don TazeMeBro Staff Member

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    You have to choose the US site to see the new trailer btw.
     
  4. Roger_D25

    Roger_D25 Ancient Guru

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    Thanks Unstable for posting this information, I'm very much looking forward to this game and can't wait to play it! In fact I think its the game I'm most looking forward to this summer, just wish there was a release date for it so I'd have a date to look forward to! Keep us posted Unstable if you find any more new informatino please!
     

  5. ViolentOpposition

    ViolentOpposition Master Guru

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    It was pretty much doomed the moment consoles were involved and had the development revolve around them... I don't have much hopes for this as a good OFP game, but maybe it can make a good game in its own.
     
  6. Unstable_Hero

    Unstable_Hero Ancient Guru

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  7. proliferazor

    proliferazor Master Guru

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    some sites are speculating this will be game of the year
     
  8. JonasBeckman

    JonasBeckman Ancient Guru

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  9. ScoobyDooby

    ScoobyDooby Ancient Guru

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    yep this is on the must play list for my computer fa sho
     
  10. masterchiefx2

    masterchiefx2 Banned

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    I cant waitttttttttttttttttttttttttttttttttttttt for this gameeeeeeeeeeeeeeeeee woooooooooo
     

  11. Roger_D25

    Roger_D25 Ancient Guru

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    I fully and completly agree with you masterchiefx2, cannot wait for this game! Granted I'm no expert with this type of game but it looks simply amazing (in regards to both graphics, gameplay, and storyline)! With that said can someone let me know what OFP stands for please?
     
  12. ScoobyDooby

    ScoobyDooby Ancient Guru

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    Operation FlashPoint??
     
  13. Roger_D25

    Roger_D25 Ancient Guru

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    Jesus, you gotta be kidding me! Lets just pretend I never asked that question alright guys :leave:
     
  14. aircool

    aircool Don Aircooleone Staff Member

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    Looking good, particularly interested in the open world type games since now the detail should be amazing.
     
  15. Cyrosis

    Cyrosis Ancient Guru

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    Much more looking forward to Arma 2, in fact, I can't say I'm at all interested in OFP2. I don't see a complex shooter like this working on consoles without some extreme game play and control compromises, there for, the PC version will likely be taken down quite a few notches with it. Of course I'd like to be pleasantly surprised.
     

  16. ViolentOpposition

    ViolentOpposition Master Guru

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    Yeah, you can get practically any website to call your game "GOTY" with enough enticement... and people still fall for it. The day people realize how hype works, we'll get much better games since companies won't be able to rely on it. I'm looking at you, Spore, K&L's Gamespot fiasco, etc.

    +1 for ARMA 2.
     
  17. proliferazor

    proliferazor Master Guru

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    Quoted for truth, I think both games will be good in there own ways, Arma2 for realism and OFP2 maybe alittle more arcadish and accessible.
     
  18. volkov956

    volkov956 Ancient Guru

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    Command Interface of OFP 2 is ala Ghost Recon dunno...

    I will get it but probally wont play it as much as Arma 2
     
  19. JonasBeckman

    JonasBeckman Ancient Guru

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  20. Makalu

    Makalu Ancient Guru

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    well at least they're using the topography from a real island as was done in OFP...I don't know where they got the "inspiration" for the terrain in ArmA but Morrowind comes to mind...
     

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