[OFFICIAL] Windows 10 RS4 - Build 17134 RTM

Discussion in 'Operating Systems' started by Extraordinary, Mar 31, 2018.

  1. CalinTM

    CalinTM Ancient Guru

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    ^ So that's legit? I mean will be the same thing Microsoft will release to the public on Monday?
     
  2. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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  3. -Tj-

    -Tj- Ancient Guru

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    yep
     
  4. CalinTM

    CalinTM Ancient Guru

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    ^ So it can be installed as a clean install or just an update ?
     

  5. -Tj-

    -Tj- Ancient Guru

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    Yes both, I have this OS base install since RS1.

    Just mount iso and follow the steps, it will auto set to update and keep personal files.
     
  6. CalinTM

    CalinTM Ancient Guru

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    I've downloaded the files to install it fresh. No updates.
     
  7. moaka

    moaka Master Guru

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    Windows 10 Rs4 Rtm April Updated 17134.5 ISO

    Link : teamos-hkrg
     
  8. -Tj-

    -Tj- Ancient Guru

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    Did a dx9 api bottleneck test @ X3TC

    and it looks much better now with wddm 2.4 driver and current 17134.5, had few older as well and how it progressed/regressed, so far current RS4+397.xx combo is the best and close to old win8.1 days.


    Win8.1 & 580GTX. This one is interesting, I have exactly the same min fps now with 980Ti..
    --------------------------
    X3 - Terran Conflict
    --------------------------
    Game Version: 1.2.0.0

    Operating System: Windows 8.1 Pro with Media Center 64-bit (6.2, Build 9200) (9600.winblue_gdr.140221-1952)
    DirectX Version: DirectX 11
    Graphics Card Info: NVIDIA GeForce GTX 580 [4042 MB] Driver: 9.18.0013.3750
    CPU Info: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
    Usable System Memory: 16384 MB


    Video Settings During Benchmark:
    Screen Resolution: 1920 x 1080 * [32], fullscreen
    Using Shader Profile: 3.0
    Antialias Mode: 4x
    Anisotropic Mode: 16x

    Graphics & Shader Settings:
    Texture Quality: high
    Shader Quality: high
    High Quality Bumpmaps: enabled
    Environment Mapping: enabled
    Glow Filter: enabled
    Ship Color Variations: disabled
    More Dynamic Lights: disabled
    Used Vertexsize: 64 bytes

    Framerates
    --------------------------------------------------------------------------------
    Scene "Trade" 98.0 average fps 40.0 minimum fps 224.0 maximum fps
    Scene "Fight" 206.3 average fps 82.0 minimum fps 421.0 maximum fps
    Scene "Build" 259.6 average fps 161.0 minimum fps 359.0 maximum fps
    Scene "Think" 118.2 average fps 64.0 minimum fps 235.0 maximum fps

    Overall average framerate: 170.5 fps
    TH1 & 780GTX
    --------------------------
    X3 - Terran Conflict
    --------------------------
    Game Version: 1.2.0.0

    Operating System: Windows 10 Pro 64-bit (6.2, Build 9200) (10240.th1.150807-2049)
    DirectX Version: DirectX 12
    Graphics Card Info: NVIDIA GeForce GTX 780 [4095 MB] Driver: 10.18.0013.5560
    CPU Info: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
    Usable System Memory: 16384 MB


    Video Settings During Benchmark:
    Screen Resolution: 1920 x 1080 * [32], fullscreen
    Using Shader Profile: 3.0
    Antialias Mode: 4x
    Anisotropic Mode: 16x

    Graphics & Shader Settings:
    Texture Quality: high
    Shader Quality: high
    High Quality Bumpmaps: enabled
    Environment Mapping: enabled
    Glow Filter: enabled
    Ship Color Variations: enabled
    More Dynamic Lights: enabled
    Used Vertexsize: 40 bytes

    Framerates
    --------------------------------------------------------------------------------
    Scene "Trade" 87.3 average fps 36.0 minimum fps 207.0 maximum fps
    Scene "Fight" 199.7 average fps 72.0 minimum fps 458.0 maximum fps
    Scene "Build" 263.8 average fps 149.0 minimum fps 619.0 maximum fps
    Scene "Think" 113.9 average fps 61.0 minimum fps 218.0 maximum fps

    Overall average framerate: 166.2 fps
    TH2 & 980TI
    --------------------------
    X3 - Terran Conflict
    --------------------------
    Game Version: 1.2.0.0

    Operating System: Windows 10 Pro 64-bit (6.2, Build 9200) (10586.th2_release_sec.160527-1834)
    DirectX Version: DirectX 12
    Graphics Card Info: NVIDIA GeForce GTX 980 Ti [4095 MB] Driver: 10.18.0013.6839
    CPU Info: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
    Usable System Memory: 16384 MB


    Video Settings During Benchmark:
    Screen Resolution: 2880 x 1620 * [32], fullscreen
    Using Shader Profile: 3.0
    Antialias Mode: 8x
    Anisotropic Mode: 16x

    Graphics & Shader Settings:
    Texture Quality: high
    Shader Quality: high
    High Quality Bumpmaps: enabled
    Environment Mapping: enabled
    Glow Filter: enabled
    Ship Color Variations: disabled
    More Dynamic Lights: disabled
    Used Vertexsize: 64 bytes

    Framerates
    --------------------------------------------------------------------------------
    Scene "Trade" 78.1 average fps 35.0 minimum fps 181.0 maximum fps
    Scene "Fight" 188.9 average fps 72.0 minimum fps 436.0 maximum fps
    Scene "Build" 232.9 average fps 145.0 minimum fps 443.0 maximum fps

    Overall average framerate: 166.6 fps

    I had one RS1, but it was just 1st benchmark, was testing minimum fps, since TH2 had the best 40fps, its directdraw singlethreded cpu bottleneck there, by explosion towards the end of the 1st scene.
    --------------------------
    X3 - Terran Conflict
    --------------------------
    Game Version: 1.2.0.0

    Operating System: Windows 10 Pro 64-bit (6.2, Build 9200) (14393.rs1_release.161220-1747)
    DirectX Version: DirectX 12
    Graphics Card Info: NVIDIA GeForce GTX 980 Ti [4095 MB] Driver: 21.21.0013.7849
    CPU Info: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
    Usable System Memory: 16384 MB


    Video Settings During Benchmark:
    Screen Resolution: 1920 x 1080 * [32], fullscreen
    Using Shader Profile: 3.0
    Antialias Mode: 4x
    Anisotropic Mode: 16x

    Graphics & Shader Settings:
    Texture Quality: high
    Shader Quality: high
    High Quality Bumpmaps: enabled
    Environment Mapping: enabled
    Glow Filter: enabled
    Ship Color Variations: enabled
    More Dynamic Lights: enabled
    Used Vertexsize: 40 bytes

    Framerates
    --------------------------------------------------------------------------------
    Scene "Trade" 57.5 average fps 25.0 minimum fps 127.0 maximum fps

    Overall average framerate: 57.5 fps
    RS2
    --------------------------
    X3 - Terran Conflict
    --------------------------
    Game Version: 1.2.0.0

    Operating System: Windows 10 Pro 64-bit (6.2, Build 9200) (15063.rs2_release.170317-1834)
    DirectX Version: DirectX 12
    Graphics Card Info: NVIDIA GeForce GTX 980 Ti [4095 MB] Driver: 22.21.0013.8541
    CPU Info: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
    Usable System Memory: 16384 MB


    Video Settings During Benchmark:
    Screen Resolution: 1280 x 768 * [32], window
    Using Shader Profile: 3.0
    Antialias Mode: NONE
    Anisotropic Mode: 16x

    Graphics & Shader Settings:
    Texture Quality: high
    Shader Quality: high
    High Quality Bumpmaps: enabled
    Environment Mapping: enabled
    Glow Filter: enabled
    Ship Color Variations: enabled
    More Dynamic Lights: enabled
    Used Vertexsize: 40 bytes

    Framerates
    --------------------------------------------------------------------------------
    Scene "Trade" 91.9 average fps 40.0 minimum fps 192.0 maximum fps
    Scene "Fight" 192.6 average fps 75.0 minimum fps 432.0 maximum fps
    Scene "Build" 257.5 average fps 152.0 minimum fps 520.0 maximum fps
    Scene "Think" 114.4 average fps 64.0 minimum fps 206.0 maximum fps

    Overall average framerate: 164.1 fps
    RS3
    --------------------------
    X3 - Terran Conflict
    --------------------------
    Game Version: 1.2.0.0

    Operating System: Windows 10 Pro 64-bit (6.2, Build 9200) (16299.rs3_release.170928-1534)
    DirectX Version: DirectX 12
    Graphics Card Info: NVIDIA GeForce GTX 980 Ti [4095 MB] Driver: 23.21.0013.8843
    CPU Info: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
    Usable System Memory: 16384 MB


    Video Settings During Benchmark:
    Screen Resolution: 1920 x 1080 * [32], fullscreen
    Using Shader Profile: 3.0
    Antialias Mode: 4x
    Anisotropic Mode: 16x

    Graphics & Shader Settings:
    Texture Quality: high
    Shader Quality: high
    High Quality Bumpmaps: enabled
    Environment Mapping: enabled
    Glow Filter: enabled
    Ship Color Variations: enabled
    More Dynamic Lights: enabled
    Used Vertexsize: 40 bytes

    Framerates
    --------------------------------------------------------------------------------
    Scene "Trade" 85.3 average fps 38.0 minimum fps 195.0 maximum fps
    Scene "Fight" 190.7 average fps 73.0 minimum fps 418.0 maximum fps
    Scene "Build" 255.7 average fps 151.0 minimum fps 541.0 maximum fps
    Scene "Think" 113.1 average fps 62.0 minimum fps 208.0 maximum fps

    Overall average framerate: 161.2 fps

    RS4 leaked 5th April
    --------------------------
    X3 - Terran Conflict
    --------------------------
    Game Version: 1.2.0.0

    Operating System: Windows 10 Pro 64-bit (6.2, Build 9200) (17133.rs4_release.180323-1312)
    DirectX Version: DirectX 12
    Graphics Card Info: NVIDIA GeForce GTX 980 Ti [4095 MB] Driver: 23.21.0013.9135
    CPU Info: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
    Usable System Memory: 16384 MB


    Video Settings During Benchmark:
    Screen Resolution: 1920 x 1080 * [32], fullscreen
    Using Shader Profile: 3.0
    Antialias Mode: 4x
    Anisotropic Mode: 16x

    Graphics & Shader Settings:
    Texture Quality: high
    Shader Quality: high
    High Quality Bumpmaps: enabled
    Environment Mapping: enabled
    Glow Filter: enabled
    Ship Color Variations: enabled
    More Dynamic Lights: enabled
    Used Vertexsize: 40 bytes

    Framerates
    --------------------------------------------------------------------------------
    Scene "Trade" 84.0 average fps 37.0 minimum fps 205.0 maximum fps
    Scene "Fight" 196.0 average fps 68.0 minimum fps 445.0 maximum fps
    Scene "Build" 257.7 average fps 149.0 minimum fps 584.0 maximum fps
    Scene "Think" 111.6 average fps 59.0 minimum fps 212.0 maximum fps

    Overall average framerate: 162.3 fps
    RS4 now final and 397 driver
    --------------------------
    X3 - Terran Conflict
    --------------------------
    Game Version: 1.2.0.0

    Operating System: Windows 10 Pro 64-bit (6.2, Build 9200) (17134.rs4_release.180410-1804)
    DirectX Version: DirectX 12
    Graphics Card Info: NVIDIA GeForce GTX 980 Ti [4095 MB] Driver: 24.21.0013.9740
    CPU Info: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
    Usable System Memory: 16384 MB

    Video Settings During Benchmark:
    Screen Resolution: 1920 x 1080 * [32], fullscreen
    Using Shader Profile: 3.0
    Antialias Mode: 4x
    Anisotropic Mode: 16x

    Graphics & Shader Settings:
    Texture Quality: high
    Shader Quality: high
    High Quality Bumpmaps: enabled
    Environment Mapping: enabled
    Glow Filter: enabled
    Ship Color Variations: enabled
    More Dynamic Lights: enabled
    Used Vertexsize: 40 bytes

    Framerates
    --------------------------------------------------------------------------------
    Scene "Trade" 88.1 average fps 39.0 minimum fps 211.0 maximum fps
    Scene "Fight" 198.5 average fps 74.0 minimum fps 455.0 maximum fps
    Scene "Build" 267.5 average fps 152.0 minimum fps 611.0 maximum fps
    Scene "Think" 114.7 average fps 62.0 minimum fps 218.0 maximum fps

    Overall average framerate: 167.2 fps
    --------------------------
    X3 - Terran Conflict
    --------------------------
    Game Version: 1.2.0.0

    Operating System: Windows 10 Pro 64-bit (6.2, Build 9200) (17134.rs4_release.180410-1804)
    DirectX Version: DirectX 12
    Graphics Card Info: NVIDIA GeForce GTX 980 Ti [4095 MB] Driver: 24.21.0013.9740
    CPU Info: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
    Usable System Memory: 16384 MB


    Video Settings During Benchmark:
    Screen Resolution: 1920 x 1080 * [32], fullscreen
    Using Shader Profile: 3.0
    Antialias Mode: 8x
    Anisotropic Mode: 16x

    Framerates
    --------------------------------------------------------------------------------
    Scene "Trade" 88.9 average fps 33.0 minimum fps 209.0 maximum fps
    Scene "Fight" 203.3 average fps 74.0 minimum fps 462.0 maximum fps
    Scene "Build" 264.1 average fps 153.0 minimum fps 600.0 maximum fps
    Scene "Think" 114.9 average fps 62.0 minimum fps 219.0 maximum fps

    Overall average framerate: 167.8 fps
     
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  9. tensai28

    tensai28 Maha Guru

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    Thanks guys. I got the 17134.1 iso from first posts tool and did a clean install then updated with the cab file from the link posted by -TJ-. Works perfectly.
     
  10. tensai28

    tensai28 Maha Guru

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    Which is better 397.40 or 397.31?
     

  11. CalinTM

    CalinTM Ancient Guru

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    So I can just wait a official windows update to update my 17134.1 to 17134.5? I mean it will update no ?
     
  12. JonasBeckman

    JonasBeckman Ancient Guru

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    Yeah I think it's only on insider for now (Fast, slow and release preview.) but the update will probably roll over to the regular update branch once this 17134 build of RS4 is available for download on Monday or Tuesday I'm thinking. :)

    It won't be a full build install but just a update.
     
  13. CalinTM

    CalinTM Ancient Guru

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    Yeah, thanks!
     
  14. GroinShooter

    GroinShooter Master Guru

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    Nice, so is this 17134.5 indeed the actual RTM build we'll receive on Monday or is it still some Insider version?

    What build do you get with this method, 17134.1, 17134.5?
     
    Last edited: Apr 28, 2018
  15. Extraordinary

    Extraordinary Ancient Guru

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    GPU:
    GTX980 SLI
    17134.1 ESDs added to OP
     
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  16. EdKiefer

    EdKiefer Ancient Guru

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    I was thinking same but since 17134.1 is an insider build I updated to 17134.5 on my VM so you're at the same point before RTM, but who knows what Mondays version will be.
    I think you are fine either way probably.
     
  17. dr_rus

    dr_rus Ancient Guru

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    .x version is for patches. 17134 is RTM now. 17134.5 is nothing more than RTM with the first WU patch installed.
     
  18. tensai28

    tensai28 Maha Guru

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    Why did we have to install that manually (those of us on 1713.1 clean installed via esd method)? Or is it every other update after comes through windows update?
     
  19. dr_rus

    dr_rus Ancient Guru

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    Because 1803 is not released yet and thus there is no WU service for it. Or maybe it has something to do with whether you're an insider or not and which release ring you're on.
     
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  20. -Tj-

    -Tj- Ancient Guru

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    Welcome back :)
     
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