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NVIDIAs TBA DX11 Driver will be better than Mantle

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Mar 24, 2014.

  1. Hilbert Hagedoorn

    Hilbert Hagedoorn Don Vito Corleone Staff Member

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    If we can believe the slides of course. Over at GDC Nvidia has been discussing the upcoming DX12 API and the DX11 state in terms of gaming. At the event NVIDIA has been showing several slides with ben...

    NVIDIAs TBA DX11 Driver will be better than Mantle
     
  2. lord_zed

    lord_zed Active Member

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    Well time will tell but i think its possible :)
     
  3. Spets

    Spets Ancient Guru

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    Can't wait :D
     
  4. Noisiv

    Noisiv Ancient Guru

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    Come on Mr. Hilbert, that sounds almost like baiting now :banana:

    It's pretty crazy that even at this stage there are still basic functions that can be significantly improved at Kepler.

    I always thought basics had been covered long time ago, and only game specific optimizations are left on the table.

    Mantle will still have lower overhead; NV knows better than to make hard to keep promises.
     

  5. Segamon

    Segamon Member Guru

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    "Now the golden question that comes to my mind is this: If Nvidia could do all this with a Soft update, why didn’t it do it before. The obvious answer to that question is slightly alarming."

    indeed. I feel the time for the gaming industry to witness some significant changes is near.
     
  6. V@IO

    V@IO Master Guru

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    I hope this turns-out to be true. This would be a "worthy" driver indeed. :)
     
  7. sverek

    sverek Ancient Guru

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    AMD introduces Mantle and BUM, from all of sudden Nvidia gets up to 700% api improvement.

    Why now Nvidia, why you didn't do in back in 2009?
     
  8. Spets

    Spets Ancient Guru

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    Probably from their work with Microsoft and DX12.
    Looking at the graphs, it is a progressive effort.
     
    Last edited: Mar 24, 2014
  9. Clawedge

    Clawedge Ancient Guru

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    i remember a few years ago, there was a fierce debate about 'reserved' performance.

    I dont know what to call it, 'reserved' 'crippled' 'lazy programming' 'good enough driver'???

    either way, its obvious, when nvidia got their ass handed to them....:banana:

    anyway, YAY for competition.
     
    Last edited: Mar 24, 2014
  10. V@IO

    V@IO Master Guru

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    That's what competition does, with the advent of Mantle, Nvidia was forced to come up with some kind of counter solution. So thank AMD for releasing Mantle.

    Well that's my take on it anyway.
     
    Last edited: Mar 24, 2014

  11. BrainDedd

    BrainDedd Member Guru

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    Anyone else thinking this is the driver that drops the legacy code for older GPUs?
     
  12. DiceAir

    DiceAir Maha Guru

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    I get the feeling that anycard can do 10% better now. They just holding it back to make it slightly faster than radeon cards but I remember AMd rave about their Mantle and in the end it was not as good as they said it should be.

    I want to see how mantle vs directx compares in crossfire vs sli systems with lower end cpu's. I bet mantle will scale better.

    will a gtx550 also benefit from this?
     
  13. kosh_neranek

    kosh_neranek Master Guru

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    We can all just sepculate.Naturally all this is business and I think both
    AMD&Nvidia are guilty for not trying to improve before. As it seems they
    both have been working on DX12 with M$ for 4 years now.So they knew
    what's coming.Only somebody in AMD got this "great" idea of pushing
    Mantle before DX12 will take off in hope of bringing up sales. Now I know
    that a lot of game creators have jumped on it, but if nvidia can bring
    something similiar just by drivers I really don't think Mantle will have
    future after DX12 unless AMD has money to pay game creators big time
     
  14. meth curd

    meth curd Active Member

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    loving this if it's true. hopefully mantle will be able to play catchup so we can push the tech more
     
  15. thatguy91

    thatguy91 Ancient Guru

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    Since the R334 driver is currently available, I guess an easy thing to do would be to compare the 290x (Catalyst 14.3 b1) on Mantle in Star Swarm, and the 780 Ti on Directx 11 in Star Swarm.

    Why is this a fair comparison? On the slides presented by Nvidia, the 780 Ti performs just ever so fractionally slower. It this is true, then the new driver info may have some merit as long as the performance increase doesn't come as a result of quality reduction.
     

  16. k3vst3r

    k3vst3r Ancient Guru

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    Proves big point. Nvidia doesn't want to beat AMD by huge margin, but only to stay competitive. Mantle forced their hand, seem's they probably have been sitting on this kinda performance update until required.
     
  17. pbvider

    pbvider Master Guru

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    I`m pretty sure is from their work on DX12 with MS also.
     
  18. Jod

    Jod Member Guru

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    Last edited: Mar 24, 2014
  19. Spets

    Spets Ancient Guru

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  20. DiceAir

    DiceAir Maha Guru

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    But then we have to take in to account the price of a 780/780ti vs 290/290x. Here in South Africa the 290/290x is cheaper than 780ti so for that it makes sense. i still stand by what i said about crossfire and lower end cpu bottleneck. That's why their testings suck. They use overly expensive cpu that only 5% can afford and make sure that cpu won't be a bottleneck and then show how bad mantle is.

    I think mantle is still going to make AMd cards more worth the money for people that can't afford high end CPU's. I also get this feeling the reason mantle is so crappy now is because they knew Nvidia will try and pull something like this. maybe after this driver mantle will also see a boost in performance and then again we will see it win. That is the way how they both operate.
     

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