Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by Cyberdyne, Jul 28, 2013.
Thank you! :banana:
Can someone point me in the right direction. The below sli bits and AFR2/GPU Count = Four give great performance in the Witcher 3...but there is quite a bit of graphic corruption.
What id like to know, is how do sli bits work, whats the...logic behind the bits and how do they affect the game exactly? Can the below sli bits be tweaked to fix corruption?
The issue that ive atleast been able to figure out is that the "1" is what gives the majority of performance, but also causes the corruption. Am on the right track or is it possible that the performance gain is simply coming from the fact that certain elements are not being rendered?
0x080010F5 (Sleeping Dogs, Sleeping Dogs Definetive Edition, Triad Wars)
(Lol at inspector spelling mistake)
The "1" in the "0x080010F5" profile is DX11 SLI bit #12, which can be enabled or disabled using the SLI bit value editor in NVIDIA Inspector.
A "4" would enable DX11 SLI bit #14 (i.e. 0x080040F5), which is also very aggressive and fixes SLI scaling in many DX11 games.
Essentially these two SLI bits skip texture resolve, which may or may not be a problem in some games
Awesome mate, thank you!
for motogp15: the dx11 f12012 sli bits works wonderfully almost doubles performance
very very good
don't know why nviida didn't supplied an sli revisión of the profile.
ive run into a low gpu usage in Dragon age INQ,33-43 FPS,60 some% usage on both card,cpu usage around 70%.Does anyone suggest a more aggressive working sli bits for me?Thanks
did u installed the last drivers? coz it was giving me the same problem with ALL the games... i even tryed the .59 but nothing changed in the % of gpus usage
i went back to the previous one and everything works...
yes,i did install the latest driver.what is the previous what you use now?thank you
I recommend you report this problem in the 3DCenter SLI thread (don't worry about writing in English):
ill do it but seems like to me that it was happened in the sunstop mountain tomb,since ive left this place,everything went back to normal.steady 50 fps and 70% gpu usageon both card at 4k res,almost everything on the max.
Divinity: Original Sin Enhanced Edition uses DX11, and the D:OS profile doesn't have a flag. The following:
0x0C0000F5 (Alien: Isolation)
Works well enough for now. There may be a better flag, this is literally the second one I tried.
Many games use the same name for exe file, so how do you specify different sli profiles for games with the same exe, ie launcher.exe?
it is ****ed up when my top card hitting 84c when the under card goes 80c
Playing skyrim at 3200x1800 all at max and bunch of mods!
Using 2 MSI GTX 980 4GB V1 factory OC
- Create a profile with nvidia inspector.
- Add a different executable name to the profile (for example, "launcher_new.exe")
- Export the profile to a .nip file
- Open the file and change the executable name and add the folder name (for example, "launcher_new.exe" to "Indiana Jones\launcher.exe")
- Save and import.
Great thanks for the clear and easy to follow instructions
Hi, any way to get Sli to work in Grey Goo?
Please, can anyone upload AC Syndicate's profile from latest driver ?
Is there any other sli for division? im getting microsttuters, that become microfreezes with the pass of the time.
Im not sure if game o driver related.