Discussion in 'Videocards - NVIDIA GeForce' started by pharma, Sep 17, 2018.
August 14, 2021
Nvidia's Q2 2021 revenues hit record $6.51B, up 68% | VentureBeat
wow at this point in time Intel's profit is only twice as big as that of Nvidia
DLSS 2.2.16 from the SDK is available.
Aug 24, 2021
August 27, 2021
Impressive Serious Sam ray tracing update:
Serious Sam: The First Encounter Ray Traced Looks Amazing in New Launch Trailer
Loopmancer | Official GeForce RTX Reveal Trailer | DLSS | Raytrace Reflections |
NVIDIA A16 : Powering Hybrid Workspaces
Nvidia requests Commission’s clearance on acquisition of Arm
Computing tech giant Nvidia officially notified the European Commission on Wednesday (8 September) about its intention to acquire UK-based Arms, a Commission spokesperson told EURACTIV.
The American chipmaker announced in September last year the $40 billion deal to acquire Arm, a UK company leader in chip design. However, the agreement has been met with opposition from major tech firms such as Qualcomm, Microsoft and Google
“I would be very surprised to see this deal getting through all regulatory obstacles and finally being cleared by all authorities. It is a merger that makes commercial sense, but it is taken from the playbook of corporate strategy from the era of Great Power harmony,” Fredrik Erixon, director of the European Centre for International Political Economy (ECIPE), told EURACTIV.
I think the important take from that article is the EU might have other motives for blocking the deal:
It will go through, with some conditions for Nvidia. But in the end, ARM even before Nvidia wanted to buy them, was NOT a UK company, but owned by Softbank (Japanese).
They're all just jumping up from their seats now because they have not had the brains to consider this for the last 30 years. Because they are politicians, and politicians mostly are useless puppets.
When it comes to fabs, there's other companies to tackle obviously, when it comes to IP, ARM's IP was all around the globe by now, everybody knows it, and didn't they want to develop their own?
Deathloop in the test: Benchmarks & Conclusion (pcgameshardware.de)
Seems RT in the game can to some extent can be run on Pascal GPU's.
That's really informative about Deathloop. DF does post some very good videos.
Elder Scrolls Online gets NVIDIA DLAA (Deep Learning Anti Aliasing)
NVIDIA DLAA to improve image quality in older games
Elder Scrolls Online which debuted in 2014 does not require a very powerful GPU. This is a massive online multiplayer that can successfully be played at high settings and resolution with upper mid-range GPUs. The graphics cards such as RTX 3080 can easily run the game at 4K with 120+ FPS. This is why some users may not want to enable upscaling technology, which by principle renders the game at lower resolution.
This is where ESO developers came up with the idea of adopting NVIDIA DLSS but without an upscaling component. This essentially means running DLSS at native resolution and claiming the benefits of smooth edges thanks to AI-powered antialiasing technology.
Alex Tardif, who is a Lead Graphics Engineer at ZeniMax Online Studios, says that DLAA may require more power and thus not be as fast as Temporal AntiAliasing (TAA), but the end result is better.
What was not stated though is whether DLAA works on non-RTX cards, which lack Tensor core acceleration. Otherwise, this technology would only serve as an image quality improvement, not as a performance booster.