NVIDIA: Rainbow Six Siege Players Test NVIDIA Reflex and Two new DLSS Titles

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Feb 23, 2021.

  1. Hilbert Hagedoorn

    Hilbert Hagedoorn Don Vito Corleone Staff Member

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  2. Martin5000

    Martin5000 Master Guru

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    I think Nvidia will regret pushing this DLSS forward due to how well AMD perform at lower screen resolutions.
    AA always worked so well on AMD hardware there wasn't any need for them to worry.
     
  3. Wrinkly

    Wrinkly Active Member

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    Ray tracing. This is where DLSS kicks ass. AMD has nothing to compete with the combo, and is why I purchased a 3080 over a 6800XT. Maybe RDNA3 will compete, but for now AMD is still a generation behind.
     
  4. yasamoka

    yasamoka Ancient Guru

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    This makes no sense ...

    How exactly would Nvidia regret pushing an exclusive, hardware-accelerated feature forward when their competitor has nothing to compete with it yet and requires a new architecture to pull it off at the same magnitude?

    And how is that related to how well AMD handle traditional AA?
     
    Dribble likes this.

  5. cpy2

    cpy2 Member Guru

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    Regret using DLSS? What are you schmoking man? DLSS is the next best thing in gaming! When I see game that support DLSS I know I can count on playable framerates.
     
  6. Fox2232

    Fox2232 Guest

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    You can count on playable framerates by having 1440p screen and rendering 720p, too. Or rendering 1080p resolution on 4K screen.

    If anything, they should have implemented DLSS into R6:Siege as option.
    In times I was playing it, game used toxic levels of of blur with TAA and even DLSS 1.x would have shot there to be perceived as improving image quality.
     
  7. Weekend

    Weekend Guest

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    As long as it looks good and plays well who cares what tech it is. for now DLSS is winning.
     
  8. Noisiv

    Noisiv Ancient Guru

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    he's definitely been schmoking shomting.
    I mean Jesus Christ, if you gonna drop bombs, drop one at a time, give us time to collect the dead at least.
    1.

    [​IMG]

    2.

    [​IMG]
     
    Last edited: Feb 25, 2021
  9. bombardier

    bombardier Master Guru

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    I like to read this : " Rainbow Six Siege players can check out NVIDIA Reflex bla, bla, bla, and a pair of new games are shipping with NVIDIA CARD" . Free Shipping! o_O
     
  10. DxVinxGado

    DxVinxGado Active Member

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    DLSS 2.0 looks way better then rendering 1080p on a 4K screen. I play at 4K and there really is no comparison between the 2 except in performance. Also, R6 isn't getting DLSS, it's getting Reflex.
     

  11. Fox2232

    Fox2232 Guest

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    Read again what you quoted.
     
  12. Agonist

    Agonist Ancient Guru

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    This is why I laugh so effin hard at DLSS clowns.
     
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  13. Astyanax

    Astyanax Ancient Guru

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    uh.... eh.. no.
     
    Last edited: Feb 26, 2021
  14. Venix

    Venix Ancient Guru

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    I like dlss , the way i see it is if you can run on target resolution natively the fps you target you keep it closed if not before you drop the resolution scaling you instead open dlss ... It is better than dropping the resolution scaling is it not ?
     
  15. Noisiv

    Noisiv Ancient Guru

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    You see warriors! You see what happens when ppl engage in the middle of discussion w/o reading how it all started :)
     

  16. SatsuiNoHado

    SatsuiNoHado Member Guru

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    typical NaughtyVidia call center answers as always... just skip forward
     
  17. PrMinisterGR

    PrMinisterGR Ancient Guru

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    "NVIDIA will regret pushing an exclusive technology that gives them an almost unfair performance advantage, that AMD has zero answer for".

    BTW, I didn't believe the DLSS deniers too much before, but after getting a card that supports it, LOL. There is zero reason to play with it closed, and most titles actually have even a setting if you're that "sensitive". You will either get better IQ at better performance, or slightly lower IQ at much much better performance. There is zero reason for games not to have this.
     
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  18. Fox2232

    Fox2232 Guest

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    Sorry, but you have to get your statements corrected.
    DLSS does not in any version provide better image quality than native rendering while providing better performance. It is not designed that way.

    Then you misunderstand how temporal part of DLSS works. Image quality is different between 3060 and 3090. Think about why and then refer back.
     
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  19. Astyanax

    Astyanax Ancient Guru

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    Except i read from the beginning, and your argument is still just underdog shilling, out of the two vendors Nvidia is the only one that pushed the envelope on Antialiasing techniques whilst AMD settled for ....MLAA :|

    AMD you got MSAA up to 8x and when that couldn't be used anymore, MLAA :|
    Nvidia you got MSAA, Combined, SSAA, Colour Samples, FXAA (and FXAA derived into SMAA), under OpenGL you got up to 16x (since Geforce FX) via Combined 4x(2x2).

    Not even listing the super resolution capabilities yet.
     
  20. yasamoka

    yasamoka Ancient Guru

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    He's being sarcastic, it's so obvious ... sheesh.
     

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