NVIDIA INSIDER Preview Driver [450.99][Standard]

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by Astyanax, May 20, 2020.

  1. janos666

    janos666 Maha Guru

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    I think the current Fast Ring will be called 21H1 soon and the 20H2 enablement package will be tested on the Slow Ring. 21H2 could be the next Skip Ahead (sometimes later) if any (or it will have to wait until 21H1 leaves the Fast Ring, I am not sure if there is any Skip Ahead anymore).
     
  2. aufkrawall2

    aufkrawall2 Master Guru

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    I'm getting a 2fps increase (80 vs. 78) in Strange Brigade Vulkan with hardware GPU scheduling.
    Not overly exciting, though not bad either for a Pascal GPU. At least it does something.
     
    toyo likes this.
  3. fpollan

    fpollan Active Member

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    Win64 LTSC.
    Lost color and wallpaper when ill start Kombustor
     
  4. Pepa1

    Pepa1 Active Member

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    thanks, but I don't want a DCH driver ... for all others standard drivers is vsync ready....
     

  5. kurtextrem

    kurtextrem Master Guru

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    @ManuelG Rainbow Six Siege seems kind of broken with GPU scheduling. Normally it consumes very little GPU (around 10%) with low settings, with gpu scheduling on it consumes 80% and higher, and is often on 100%, even in the menu.
     
  6. janos666

    janos666 Maha Guru

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    Is the GPU clock the same (and stable)? How about the power draw (TPD %)?
     
  7. HARDRESET

    HARDRESET Master Guru

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    No skip , gone for many many builds back , for the longest time the skip icon was there, was dormant.
    on current fast build 16631.mn.
    https://forums.guru3d.com/threads/insider-nvidia-driver-440-23-wddm-2-7.428337/
     
    Last edited: May 26, 2020
  8. kurtextrem

    kurtextrem Master Guru

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    GPU:
    NVIDIA GeForce GTX 970
    More details:
    Task manager with gpu sched off shows around 70-92% usage on the "Graphics_1" tab. 3d is around 1%.
    power draw 140w-150w, % of tdp 80%
    memory usage 23%
    gpu clock 2010 mhz (stable)
    mem clock 7200 mhz (stable)
    core voltage 1.038v (stable)
    (gpu core load 80-100%)
    (memory control load 24-27%)
    In-game bench: Tom Clancy's Rainbow Six® Siege2020-5-23-20-45-26.jpg

    Gpu sched on 3d tab: http://prntscr.com/smgrq5 (see the periodic 100% spikes)
    power draw 140w-150w, % of tdp 80%
    memory usage 23%
    gpu clock 2010 mhz (stable)
    mem clock 7200 mhz (stable)
    core voltage 1.038v (stable)
    (gpu core load 80-100%)
    (memory control load 24-27%)
    Using the in-built fps limiter does NOT remove the periodic spikes.
    In-game bench: Tom Clancy's Rainbow Six® Siege2020-5-23-20-39-12.jpg

    Low-latency set to enabled, multi-threading auto in both. Apart from that I use optimal performance everywhere.
     
  9. elite69

    elite69 Master Guru

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    But are any diference betwen the drivers you guys post first here to the ones on the Nvidia site? Only asking couse i instaled the first ones this ones are game ready. I guess i wil instal these ones and check.
     
  10. janos666

    janos666 Maha Guru

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    The "core" parts are probably the same (compiled from the same codebase, probably the exact same binaries from bit to bit with the same dates and certificates even) but the installer has more extra packages (Experience, ShadowPlay, etc). For that reason, I am glad I was offered this stripped down version (otherwise I would need to clean the extras myself).
     
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  11. EugeneJackKhoros

    EugeneJackKhoros Member

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    @ManuelG GTX 1080 in the game Just Cause 2 there are no settings "GPU Water Simulation" and "Bokeh Filter". They were there before.
    [​IMG]

    I filled out the feedback form, but as an API I specified DirectX 10 there, and not CUDA. It is important?
     
    Last edited: May 23, 2020
  12. metagamer

    metagamer Ancient Guru

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    A fine driver for me. Playing Pillars of Eternity at 165hz, everything working as intend.
     
  13. Astyanax

    Astyanax Ancient Guru

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    PSA: Task manager is garbage for gpu util measuring.
     
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  14. metagamer

    metagamer Ancient Guru

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    I can confirm this.
     
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  15. SyntaX

    SyntaX Master Guru

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  16. metagamer

    metagamer Ancient Guru

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    looks good mate.
     
  17. elite69

    elite69 Master Guru

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    Thanks man for the reply. So i dont need to instal this ones.i dont use shadow play or ge experience so i dont need this ones
     
  18. janos666

    janos666 Maha Guru

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    You mean the first PoE game? I started playing it some months ago (then stopped for other reasons) but I couldn't make it work nice. There was no stutter-free low-lag G-Sync experience with the default d3d9 borderless window mode (even though G-Sync should work with windowed apps too). The experimental opengl mode allows for true fullscreen mode and G-Sync works fine but the game engine itself has other unwanted behaviors (clicking on icons and using menus causes frame-time spikes and my LG C9 produces some brightness flickering suring those spikes, so I basically get brightness flashes when clicking on icons...).
     
  19. Rachid Rahmoune

    Rachid Rahmoune New Member

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    Hello there, is someone other than me having freezing issues in AC Origins, Syndicate and Odyssey using this driver with GPU Hardware Scheduling enabled?

    Was anyone able to solve this issue? it's driving me nuts. Reverting back to the stable branch (445.x) fixes the issue for me but I wanna use this driver.
     
    elite69 likes this.
  20. JonasBeckman

    JonasBeckman Ancient Guru

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    Wasn't there a post earlier about Batman Arkham Knight and PhysX being allowed on the GPU interfering plus a post over on the GeForce forums quoted here from the community representative Manuel on how it was still a work in progress but the driver now follows having hardware scheduling to on in the OS and it works even if there's some more to do before this 450.xx driver branch is fully release ready outside of these previews or developer betas.
    (Or how to describe them. Not the usual beta or non-WHQL or hotfix type drivers.)

    Would be neat if that was less of a global toggle and more of a driver inclusion and per-game profile toggle but it's probably as I believe was also mentioned somewhere in this or the .80 driver topic rooted too deeply into the OS to be flipped at will without a reboot being required.

    Could be worth trying, assuming it doesn't require more resources or the games themselves are problematic with how much they require from the CPU(And GPU.) meaning that interferes unless you have major hardware for the system overcoming the game being so incredibly demanding. (8 core CPU or better, really fast GPU and a lot of high-speed memory and ideally a faster SSD on top of all that.)
     

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