Like I mentioned in another thread, I am curious to see if NVIDIA has anything to say about this situation. What extra information could they give us? Could they potentially expose an option in the driver to disable such scheduling? What about the "Threaded Optimization toggle on NVCPL? Is it restricted to certain APIs like I have seen some claim or is it global? Again, I'd like to hear NV about it, not speculation about how the feature works. That type speculation that comes from people who don't have access to driver code or any sort of technical NV only insight. I wonder, could @ManuelG help us out here? In the sense of "Can you voice our concerns to people inside the company?"