Nvidia GeForce Hotfix Driver 350.05

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by Ital, Apr 3, 2015.

  1. -Tj-

    -Tj- Ancient Guru

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    But did you compare it now??


    I've been on nv scene for quite some time too, since 6600GT days, 8800gts, 250gts, 570gtx, now 780gtx.. And I've seen AF altering few times in the past, mostly driver forced, not ingame AF.. And I played AVP2010 last time and then switched to this one and saw, idk if 1% less DSR smoothing would make such a noticeable difference though..


    If he saw it too then I didn't get delusional either, because it really looked a little crispier texture with forced AF, instead of ingame AF.


    But then again why do you care so much if they're "crispier"? Its like you want to defend ****ty filtering or something :grin:
     
    Last edited: Apr 12, 2015
  2. Valagard

    Valagard Guest

    Some reason I'm not setting any difference in AF settings between High performance + High quality other than, well performance once I set AF to 16x. Just Cause 2 with transparency AA on there's a huge performance difference, but no quality difference that I can tell.

    Any idea's?
     
  3. -Tj-

    -Tj- Ancient Guru

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    JC2 has disabled TrAA in driver profile, since it has some conflicts.


    Use ingame trilinear and force driver AF, there will be a difference in filtering for sure, that's why I force driver AF in AVP2010 because it has sharper filtering then ingame one.. Same thing in older TombRaider one before TR2013, or Sniper Elite Zombies (same engine as AVP2010) and few more games.
     
  4. CPC_RedDawn

    CPC_RedDawn Ancient Guru

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    Nope, I still get flashing sand textures (sand/dust that blows across the map) on Dustbowel map only.

    Also, shooting windows of cars the "break" texture also flashes as well.

    I think this is an SLI issue, maybe the games engine is at fault but this never happens in other frostbite games.
     

  5. Prophet

    Prophet Master Guru

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    There is a good reason I quoted Tj´s post because he has a very good eye for these sort of things. So do I. You on the other hand apparently need to rely on tools. If you accuse me and Tj of either lying or being wrong I do suggest you need to prove that, if you want to be taken seriously. You making bugreports to Nvidia doesn't really qualify for anything really. I also note that one of the alternatives you suggest is taking screenshots. This is probably because you know very little of how the brain handles visual information.

    Also I really don't know why you are so mad, I'm just saying you are plain wrong, and not backing it up with anything. All I see is a lot of 'probably' and namedropping tbh.
     
  6. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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    ok this BS ends here, or infractions will be handed out.
     
  7. James D

    James D Member

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    Some very useful info! gonna use it now for couple drivers and settings comparison. Always wondered how texture filtering affected look.
     
    Last edited: Apr 12, 2015
  8. aufkrawall2

    aufkrawall2 Master Guru

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    You're welcome. :)
    But consider that it only shows texture filtering of D3D10/11.
    With D3D9 and older or OpenGL, results can be different. However, there should be no difference, apart from fixed LOD bias with D3D10+ HQ.
     
  9. Headless Knight

    Headless Knight Active Member

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    This driver has caused all kinds of issues on my 780 Ti. I got artifacts and crashes even at stock settings. Once I reverted back to 347.88 all the issues gone. Performance is worse too than 347.88. I hope 347.88 is not the last good driver for Kepler cards.
     
    Last edited: Apr 12, 2015
  10. Sildur

    Sildur Member Guru

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    349.90 Runs great on my GTX770, yet it's a win10 driver. However there's hope I guess. :rolleyes:
     

  11. aufkrawall2

    aufkrawall2 Master Guru

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    For Maxwell, it seems to be fine. I'm experiencing absolutely no issues with my setup GTX 980, single DVI display (apart from ShadowPlay preventing downclocking when maximum performance power profile is chosen in a game profile, known problem).
     
  12. Driller_au

    Driller_au Member Guru

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    what program do you use to overclock ?
     
  13. Headless Knight

    Headless Knight Active Member

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    That card was always at its factory OC its entire life. It is a very crappy bin that doesn't overclock at all past its stock OC. So it is at it's factory overclock by EVGA, 1150MHz. Probably it wasn't even that stable at its factory OC to start with, but it started to show off more because the new drivers pushes it more . I hope this is the first and last driver does that, really hate to RMA, even if the chances are 99% higher to get a better binned chip from the RMA, lol.
     
    Last edited: Apr 12, 2015
  14. dr_rus

    dr_rus Ancient Guru

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    Did you try forcing lower AF levels to see if maybe these games just using some 2x or 4x or 8x AF instead of 16x?

    "AF On/Off" or AF as a part of some "texture quality" setting isn't very informative usually. Most of games these days use AF but they use lower levels sometime or omit it for some textures.

    Forcing AF from the driver you force all textures in a game to a selected AF level, removing what developers think is correct for what texture. Sometimes this works, sometimes it may produce shimmering or alter game's art direction significantly.
     
  15. Prophet

    Prophet Master Guru

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    msi 780 ti game here. these run fine.
     

  16. -Tj-

    -Tj- Ancient Guru

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    Same here on on my 780 @ custom bios OC boost 1150mhz, just played ACU for the first time and it ran smooth.

    [​IMG] [​IMG]
    [​IMG] [​IMG]

    No all those games had ingame 16xAF, but I disabled (set trilinear if its selectable) it and used driver 16xAF.
     
    Last edited: Apr 12, 2015
  17. RzrTrek

    RzrTrek Ancient Guru

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    I don't want to get ahead of myself, but I'm curious if you will have a "game ready" driver planed for Project CARS which is due to release in mid-May?
     
  18. Headless Knight

    Headless Knight Active Member

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    You guys make me nervous :(. I hope there is nothing wrong with my card. If anyone here with a GK110 card and willing to test Tomb Raider 2013 at 1080p max + 4x SSAA (in-game bench) . If there are any black lines appear after leaving the benchmark for a while (around 2-3 min)? Please do not close the bench screen by clicking OK for 2 minutes at least, and try to spot if there are any artifacts with this driver. BTW my card only artifact with 350.05 and doesn't with 347.88 WHQL. I think I spotted artifacts in The vanishing of Ethan Carter (Max 4k and no AA) but I am not very sure though.
     
    Last edited: Apr 12, 2015
  19. yosef019

    yosef019 Ancient Guru

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    for me every game smooth hehe tj
     
  20. -Tj-

    -Tj- Ancient Guru

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    Vs your old 670GTX or 770GTX I bet it is. :)


    btw I thought you didnt have "enough" money to buy it now and congratz it should last for a while :nerd:
     
    Last edited: Apr 13, 2015

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