Dead right. Blurbusters is a fantastic resource. I've spent hours reading their material. Once I fully understood exactly what was going on, I turned Vsync on globally in the NVCP and never looked back. If a game has its own Vsync setting, I always leave that off just to ensure no weird shenanigans, even if it makes no obvious difference. Have never had a problem since. edit: they really could have changed the name for "Vsync" with VRR. The baggage that word brings with it from the past is just too powerful to overcome, heh.