NVIDIA GeForce 512.15 WHQL driver download & Discussion

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by Alberto_It, Mar 22, 2022.

  1. Dragondale13

    Dragondale13 Ancient Guru

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    I agree with the per game profile bit, setting vsync on globally isn't recommended.
    But hey, if your method of vsync off + RTSS fps cap works for you then great, having fun is the goal in the end.
     
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  2. Rogerbee

    Rogerbee Member Guru

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    If you know that you get screen tear in any game with vsync off, then turning it on globally is surely the best way to avoid it. It depends on your monitor really. I know mine has tear without it. Yes, it may limit you to 60fps, but in most games I play that is ample and I'm thankful that my setup can reach that.
     
  3. aufkrawall2

    aufkrawall2 Ancient Guru

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    Really weird. I definitely have 0 tearing with VRR on vsync off in any game that doesn't have crap frame times (e.g. CS:GO with in-game limiter). I also paid attention to areas close to top or bottom of the screen, but there is just none.
    On the other hand, I don't notice drawbacks either by enabling vsync, be it driver or in-game. There was one exception though, when toggling it in Elex caused double buffering-like stutter spikes, despite of VRR. No idea if driver forced vsync could have prevented this. I guess it's possible, as it means that the app can't change present modes in case this screws something up.
     
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  4. Rogerbee

    Rogerbee Member Guru

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    If the monitor is 1920x1080 60hz or smaller and an LED panel then nine times out of 10 you will get screen tear if you don't have Free or Gsync. It's been the case on every monitor I've owned. The more expensive the monitor, the better the panel type, refresh rate and response time. You have to pay good money to get a panel that has zero screen tear. If all you' ve known are expensive monitors then you're less likely to have come across any flaws.
     

  5. SerjRozov

    SerjRozov Member Guru

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    You mean vrr on vsync off but what about fps limit? If fps above 90 its almost tear free anyway. Try limit it to 75 and see if you get tearing without vsync.
     
  6. aufkrawall2

    aufkrawall2 Ancient Guru

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    I did, no tearing (VRR range 48-144Hz).
     
  7. dampflokfreund

    dampflokfreund Member Guru

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    The previous driver introduced a pretty fatal bug on my RTX Turing laptop that was not fixed with this driver (although a pretty similar bug on Ampere laptops has been fixed). With my WQHD monitor attached in second screen mode, the system would randomly crash and reboot after a while while idle, but not in standby. Sometimes the monitor is able to resume, sometimes not, it's pretty occasional and cannot be reliably reproduced. @ManuelG I can provide you a minidump if you want, DM me please.

    I reverted back to 511.23 and the issue appears to be gone.
     
  8. Rogerbee

    Rogerbee Member Guru

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    Did you do a clean install of the driver? If there was a fatal error and you just installed the new driver straight over the top then there's a chance you could've made the error worse. There could have been a corruption in a cache that wasn't cleared. Doing a clean install empties caches and everything is fresh and should be error free.
     
  9. XantaX

    XantaX Master Guru

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    Wise, hopefully next driver works better for you and there is nothing wrong with the 511.23 driver Imo :)
     
  10. dampflokfreund

    dampflokfreund Member Guru

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    Yes I did clean install the new driver with DDU in safe mode. I even reinstalled Windows a couple of times.
     

  11. Rogerbee

    Rogerbee Member Guru

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    Oh, not sure what could have happened then. I've not had a driver crash anything since I stopped using GFE and got all my drivers from this site.
     
  12. SerjRozov

    SerjRozov Member Guru

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    Then i guess its a very good monitor. What kind of freesync version is it?
     
  13. Smough

    Smough Master Guru

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    I mean, the whole idea behind G-Sync and Freesync is for you to forget about vsync, so you get no tearing and no vsync input delay or even stutter caused by it. But no idea if this also depends on the quality of the monitor or how you may configure it. But first time I saw VRR functions, I said to myself "great, no vsync, no tearing and you limit your fps to any number within the VRR window and this is what make sense to me. I've seen some guides that say need to turn vsync on and that it works "different" with VRRm but if you get no tearing with vsync off using this, then turning it off stop making sense to me.
     
  14. aufkrawall2

    aufkrawall2 Ancient Guru

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    It's certified FreeSync Premium and whitelisted Gsync compatible (Lenovo G27q-20), but no clue if there really are such differences in VRR behavior between devices.
    Anyway, really enjoying the Reflex fps limiter that kicks in with vsync + VRR in Fortnite at 138fps for 144Hz (I don't use 165Hz, Nvidia GPU power saving makes desktop stutter more with it with the 3060...).
     
  15. Mineria

    Mineria Ancient Guru

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    Not completely true.
    Taken from Blurbusters.
    Also read here:
    G-SYNC 101: G-SYNC vs. V-SYNC OFF w/FPS Limit | Blur Busters

    But you probably won't see this since your sensitive feelings have blocked me.
     
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  16. aufkrawall2

    aufkrawall2 Ancient Guru

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    Yeah, did some more testing in Hitman 2/3: The issue is when you rapidly approach the fps limit, e.g. when suddenly looking at the skybox: Even with RTSS limit of 135 (no passive waiting) at 144Hz, there is still some chance for tearing to occur (which is for such a brief moment, it could also be mistaken as stutter). So general recommendation to force vsync on via driver (to prevent the app from doing any potential shenanigans with present modes) when playing games with VRR should be correct.
     
  17. Benik3

    Benik3 Master Guru

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    When you set VSync-ON in nvdriver, what do you set in game?
     
  18. Undying

    Undying Ancient Guru

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    I have no tearing with gigabyte g34wqc vsync off and with freesync range of 40-144hz. Enabled gsync and fps capped at 140fps but it does have some stuttering. Maybe its the game and dx12u becouse Control is really smooth.
     
  19. aufkrawall2

    aufkrawall2 Ancient Guru

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    It doesn't matter anymore, the app has no more control over present modes then. You can just leave it unchanged there.
     
  20. Astyanax

    Astyanax Ancient Guru

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    You normally would, gsync on its own isn't a tear control, some games are just shipping with flip mode configured to prevent tearing even without vsync.
     
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