Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by valorex, Jan 14, 2022.
not if they are fullscreen optimised, yes if they are forcible set to windowed.
Isnt every exe "fullscreen optimized" now, even old ones? There really isnt true fullscreen anymore without checking disable FSO in exe properties, as old games still use hybrid mode.
I didn't know they created open SDK for NIS. If "Lossless Scaling" is using it then you are correct here, albeit only NVidia knows if it's exactly the same NIS. If those results you've posted earlier are accurate then there must be a reason for difference, most likely either NIS itself or implementation. As for GPU's, you can use "Lossless Scaling" NIS on any GPU even ATI one, hence I am not 100% sure if it's exactly 100% same NIS as NVidia one. I would guess that NV would be optimizing NIS code for their hardware, possibly starting from newest models.
Is it possible to force exclusive fullscreen mode in a game? E.g. God of War or FF7R.
My TV won't enable HDR mode without that.
It's very simple: If there is DWM vsync active, you need to enable Gsync borderless. If there is tearing without vsync & VRR, Gsync just for fullscreen should work. This is the case in God of War.
only applications in the traditional fullscreen get optimized, those with an optional windowed borderless mode are not benefitting from FSO.
Well, something interesting happened installing these drivers today? Did my usual DDU-NVcleaninstall drivers only and low and behold NIS had disappeared from control panel and it was the old sharpening menu? 497 and 509 studio both installed same exact way and both had the new NIS sharpening menu? Tested installing regular driver package(fully bloated) on my Area51M laptop and NIS was there so I don't get it? Does NIS require geforce experience or some different dependency now? Perhaps many of you guys who want to go back should do as I did to get the old sharpening control back with no performance loss? Hopefully this is the newer sharpen+ sharpener as well will try to figure that out.
windows started the download for an older driver and installed it in the background, you don't have 511.23's driver files installed.
I don't believe so Astanyx-I am always careful to cut internet until drivers are fully installed. I am checking now....Driver Store Explorer shows 511.23 as only display driver in system? Nvidia control panel sys info says 511.23 as well. Every way I know how to check says 511.23 installed. Only other thing I did differently this driver install was toggle that variable refresh rate toggle on under windows graphics settings when I would just use gsync settings before? Sure that has nothing to do with it but only other variable from 509 install a week ago.
God Of War, World of Warcraft, League and all the other games I have installed run fine, but Call of Duty crashes every single time now -_-
For those wanting old sharpening control back this is how I do it with Nvcleaninstall.
Here is proof of what happened and it is this driver installed.
I mean games that don't have an exclusive fullscreen mode at all (because only those with ex.fs. can become "optimized" as I understand). Those are the reason I keep G-Sync settings at fullscreen+windowed, because I assume games without an exclusive fullscreen mode won't run in G-Sync mode. But the driver has hidden profiles for things like MPC-HC (and such) with G-Sync disabled, so I didn't experience any disadvantages from enabling G-Sync for windowed apps (the problematic applications I use have a hidden profile with G-Sync disabled).
BTW, G-Sync never worked for me in Life is Strange: True Colors, despite G-Sync being set to fullscreen+windowed. And it was problematic in some old games like Pillars of Eternity (stuttering into movie, etc.). So I mostly narrowed the problematic area down to the Unity engine (which had V-Sync issues in ex.cl. FS mode in the past in old games like Dreamfall: Chapters).
You're missing EnableGR535 from Computer\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\nvlddmkm\FTS, you might have the NVCPL control for sharpening but the driver code shouldn't be able to make any use of it
Cut the network, use DDU, install the driver you wanr, re-enable the network.
my bad, thought it was more "spread" lol, forgot it's that old gpu.
the same increase to cpu and gpu load is present regardless if you turn on sharpening via the older nvcpl UI or the NIS version.
Hey Astanyx just checked and here is screenshot of my reg-to me looks like its there?
Not sure what you mean I always do exactly that? My point is I somehow stumbled upon recovering the old sharpening controls(which isn't a bad thing) if it works and is updated sharpener ha. Tested on games and Sharpening is 100 percent working now to see if that performance hit is still there requires more testing.
you should see NIS with that set to 1,
check system32\nvcpl.dll to see if its 511.23
i can't replicate what you're seeing,
DLL confirmed now I am trying to figure out how to test for that performance loss and whether it is old or new sharpener. Thanks for help astanyx