I agree with your assessment. I did test at 2M asteroids and 4k, but for reporting I let the app use the "default' which was 2k and 200,000 asteroids. I have a whole record of the 4k and 2M benches, which shows the same trend. Its at the limit of the cards capacity that the driver variations show themselves the most. Results / benchmarks aside here are some gaming observations: Chernobylite - micro stutter on 496/497 on max settings and no DLSS. Micro-stutter and smooth game play even during transitions on 466.77 Cyberpunk - micro-stutter apparent on 496/497, no dlss, ray tracing and all settings maxed, except noise vignette and dof. Interesting finding, disabling Resizable Bar resolves this issue in 496/497. Smoother game play in 466 regardless of resizable bar. To be fair, there are some "hitches" with resizable bar on even in 466, RB off gives smoothest performance. Necromunda - major hitching with 496/497. Interesting discovery, disabling shader cache in 496/497 removes hitching issue to some extent. The 466 and 471 series don't manifest the hitching after the first 15-20 seconds of play. Hitching did remain in 496/497 Metro Ex Enhanced Edition - severe slowdown in 496/497 and chunky stutter, can't find any particular setting that is the smoking gun. Just something is way off with this title and 496/497. However reverting to 471 solved it Resident Evil Village - slightly chunky/stuttery experience in 496/497, somewhat better in 471 / 466, there are some level load issue that manifest regardless. Red Dead Redemption - I hesitate using this title, but, when it works (not always), the permeance in vulkan is lackluster despite vulkan multigpu. 496/497 is about the same performance, but causes several return to desktop/crashes without any specific pattern. 466 and 471 provide better stability but the experience is not great. SOTTR - smooth experience in both driver sets, mgpu support, 466 show an 1100 point advantage on the benchmark over 496/497 ROTTR - smooth performance mgpu title from both drivers, benchmark show a slight advantage to 466. -regardless of driver, the soviet installation level has some level loading chunk/stutter here and there, never had that section run smoothly from day 1. Sniper 4 - mgpu title, better performance in 466 over 497, There is some texture corruption in 496 that seems resolved in 497. Zombie Army 4- multi-gpu title. 466 best pereformance over 496/497, nor real anomalies, except little texture curruption in 496 on the italian street near shadows. Strange brigade (no one plays strange brigade) but I use it as a mini benchmark - mgpu vulkan title, 466 gets 271 FPS at 4k max eye candy, 497 gets 237fps at same settings in the benchmark. No visual anomalies from either driver. observations - 466.77 is the better mgpu driver, 471.22 is the better overall driver, 496 is the overall worst driver. In older games, 466 seems to work best Hope that helps.