Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by peppercute, Jan 24, 2017.
will give this a try tomorro when i get home fromshift
LOL same here, 376.09 are the best so far. Im gonna try these later though and return to 376.09 if isnt better.
For Gaming should we let this new option ON or OFF?
It's 1.0.38 in the latest Vulkan beta. VulkanRT installed with the package is 1.0.39 but the device driver is 1.0.38.
Seems to be Maxwell exclusive which makes me think that it may have something to do with async compute.
Well, from the help description it seems like something which should be "Off" in gaming but who knows...
For the 3rd time they have changed the watch dogs 2 sli profile. Now we have TCGR:Wildlands as well in the same profile
Did someone saw this?
A guy at Nvidia forums posted about a huge performance drop at RE7 with this new driver comparing with the latest one, is it real? Someone tested?
Old Guru3D benchmarks using 376.33: https://cdn.discordapp.com/attachments/185647255028629505/273481000510554112/unknown.png
New Guru3D benchmarks using 378.49:
i tested the developer for 376.66 came with 1.0.39 in Doom & i checked with cmd vulkaninfo too.
by the way, now debug mode is selected & grayed out.
I see they added a game profile for Skyrim Special Edition finally!
However doesn't look like it does anything.. still no SLI support.
Lost my PhysX with this driver, in Windows 10.
if the apps/games related with opengl then turn it off but if not just turn it on.
I cant even see the profile?
Like I said its a trial and error, it needs testing one by one, especially those that use heavy compute - physx games could see it too (cuda async).
This was a R378 thing by Linux/openGL
I tested only 3dmark and it didnt run so good.
TimeSpy crashed by 2nd benchmark, not sure could be connected with Viber app- it uses gpu (seen msi ab OSD on it), maybe i'll test again, but its a pain to watch that demo every time lol
3dmark firestrike, lost 2000points or ~9-10fps by gpu score.
Will see newest dx12 DeusEX.
Wans't HBAO+ Missing/Broken before?
It had a noticeable fps impact, otherwise it looked fine..
Capcom fixed with a patch 2-3 days later, now it runs almost the same as SSAO. At least 376 vs 376 driver.
I can test again, still have the demo installed :nerd:
EDIT: RE7 Demo runs the same, but that compute optimization has similar 9-10fps impact - gpu usage 100% in both cases..
@max settings, smaa, 2880x1620
compute opt. off
pre-patch hbao+ had ~25fps impact.
DeusEX MD dx12 crashes with a error not enough resources (dx device hung)
BatmanAK with physx ran fine, no unusual fps impact, minimal 1-2fps drop with it enabled.
Rise of TombRaider dx12, same crash as DeusEX
So looks like its useless most of the time..
Interesting drivers. Thanks for the heads up.
I don't have time now for some tests, but will do later.
Now i`m thinking if it worth the driver change now
OK, so it seems that having Optimize for Compute Performance enabled has a negative impact on gaming performance.
The Division (Benchmark)
DX11 OCP OFF - AVG FPS 90.5
DX11 OCP ON - AVG FPS 83.3
DX12 OCP OFF - AVG FPS 88.2
DX12 OCP ON - CTD
Rainbow Six Siege (Benchmark)
DX11 OCP OFF - AVG FPS 115
DX11 OCP ON - AVG FPS 107.5
The Witcher 3 (dense forest area in Skellige)
DX11 OCP OFF - FPS 72
DX11 OCP ON - FPS 64
The benchmark is all over the place and it's nearly impossible to get two similar results even on one driver - says so in the benchmark post actually. Pay no attention to it.
I've just checked 376.71 and the device reported for GPU was 1.0.38. VulkanRT is 1.0.39 in it, yes.
Debug mode seems to be bugged in CPL UI, it's checked and greyed out here as well, clocks are fine though so it's not actually working despite being checked.
Like several versions ago.
What's OpenGL have to do with compute?
Yeah so basically should be kept on off unless F@H or something.
rise of tomb raider running fine in dx12 here
With turned on 'Optimize for Compute Performance' setting ?