Nvidia GeForce 337.50 BETA - Discussion & Download

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by Cyris, Apr 5, 2014.

  1. EdKiefer

    EdKiefer Ancient Guru

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    http://translate.google.com/transla...cpu-skalierung-benchmarks/&edit-text=&act=url
    res is 1920x1080p AA on and K=core count of CPU .

    From this test it sure does seem they lower CPU utilization as as you go down in core count % increase goes up, compared to 335 drivers .

    PS: Google translation is not best there, its hard to understand , maybe there a better translator .
     
  2. Grillob3

    Grillob3 New Member

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    My sli gtx 680 cards are stuck in base clock when idling, will not down clock with this drivers and i have NV CP Power management mode in adaptive.
     
    Last edited: Apr 10, 2014
  3. Bhudda

    Bhudda Master Guru

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  4. Memorian

    Memorian Ancient Guru

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    Jesus..Nvidia should fix this otherwise i'm going for Pirate Islands.
     

  5. SLI-756

    SLI-756 Banned

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    some of these complaints you're pissed about are from members with post counts of 8
    anyways, why not 295x?
     
  6. SLI-756

    SLI-756 Banned

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    @nvidia
    this driver broke my gpu, wth?
    any titan loaners? :D
    j/k sry.
     
  7. Dictator93

    Dictator93 Master Guru

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  8. Denial

    Denial Ancient Guru

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  9. -Tj-

    -Tj- Ancient Guru

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    Yeah apparently LOD clamping never really worked on Fermi & newer.. Its mentioned in driver release notes as well.
    This popped out around the same time when people demanded driver LOD control for SGSSAA & Dx11

    But then nvidia tweaked some more and came up with setting called "Driver controlled LOD bias", it auto adjusts for better sharpens when using SGSSAA..

    [​IMG]

    You can turn this off and then use LOD to clamp though. I didnt test it yet, im not seeing such shimmering for example by Grid2.
     
  10. MrBonk

    MrBonk Ancient Guru

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    Except it only affects a few games, and there is "Driver Controlled LoD Bias" As long as that is set to OFF, LoD changes should only happen when a game specifically uses it's own LoD changes. Such as Final Fantasy XIV,which has copious amounts of negative LoD as it's always had since Version 1.0 way back.

    Of course, this could be a bug with the specific application and the driver as well.


    When nvidia broke clamp and replaced it with Driver Controlled LoD: ON/OFF, Clamp (Again mentioned above that this all happened when they implemented LoD changes for DX11 )has effectively for the most part served no purpose.

    Even with SGSSAA, no LOD changes happen unless you want them to happen with DCLB: On or Off. With it off you can manually adjust the LoD bias positively or negatively or leave it at 0.



    I've tested this numerous times myself to these exact results (With SGSSAA anyway)
     

  11. Xyklone

    Xyklone New Member

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    There's mention of using modified drivers to allow for clamping the LOD in some 3xx drivers. Can this be made to work on 337.50?
     
  12. gloves085

    gloves085 Member Guru

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    Civ V

    Yup, I got same issue, you're not going insane ;)
    (Sorry been working late and only just got to go back through the thread)
     
  13. -Tj-

    -Tj- Ancient Guru

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    Im using normal 337.50 and in my above post I showed a screen of nvinspector and how you need to do it ;)
     
  14. Memorian

    Memorian Ancient Guru

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    Is this necessary if i wanna use LoD Bias -1.000 ?
     
  15. -Tj-

    -Tj- Ancient Guru

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    No you can leave it as it is, that's only if you want fixed 0.0 clamp
     

  16. HeavyHemi

    HeavyHemi Ancient Guru

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    How well does driver controlled lod bias work?
     
  17. Memorian

    Memorian Ancient Guru

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    I thought Clamp enforces the game to stay at 0.0 LoD Bias.
     
  18. Bradders684

    Bradders684 Maha Guru

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    I have tested the LOD Clamp with rFactor and it made no difference with Driver Controlled LoD Bias set to off.

    Level 4 in game AA On + Negative LOD Bias Clamp On + Driver Controlled LOD Bias On:

    [​IMG] [​IMG]

    Level 4 in game AA On + Negative LOD Bias Clamp On + Driver Controlled LOD Bias Off:

    [​IMG] [​IMG]

    Level 4 in game AA On + Negative LOD Bias Clamp On + Driver Controlled LOD Bias On + Guzz's d3d9.dll:

    [​IMG] [​IMG]

    Level 4 in game AA Off + 8xSGSSAA:

    [​IMG] [​IMG]

    Level 4 in game AA Off + 8xSGSSAA + Guzz's d3d9.dll:

    [​IMG] [​IMG]

    The only way to make it like it was in the old drivers was to use Guzz's d3d9.dll that he posted.
     
  19. Memorian

    Memorian Ancient Guru

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    Ah crap..So nVidia really has to fix this..
     
  20. yosef019

    yosef019 Ancient Guru

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    thanks as alaways
     

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