Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by Ti3Kob, Aug 6, 2012.
All good here nothing really changed, games still smooth cheers.
I have noticed 2 things. BF3. Flickering mountains and bushes still remain. New to this driver, floor texture sections flicker white for a few seconds. This happened on Caspian Border by the Petrol station building.
Downloading now, gonna try with batman AC to see if they smooth out the gameplay some since that is what I am playing now.
No change log yet?
Thx for the link tho.
Issue with missing acceleration in PowerDirector 10 still persists. I'm starting to think it's not a driver issue...
I'm having the same issue in media espresso. If it is still in this driver, I bet the only thing that changed is just the openGL components. No acceleration is frustrating. How do you like Power Director? Thinking of picking that up next to archive this F1 Season since I have all the races saved.
For those interested.
I can confirm this as well.
This is the only problem I have ran into with these drivers . Every other game I have tried out so far perform the same as with 304.79.
Any new profiles added with these drivers? Prototype 2 for example?
Ti3Kob: Thnx for links, keepers for me.
Heaven Benchmark - All 3 sliders maxed under the tessellation tab - 1920x1080, x16ani, 8x AA.
1 run each, New drivers installed over top of old, did not restart pc - Lazy morning
Min FPS: 16.7
Max FPS: 149.2
Min FPS: 17.2
Max FPS: 146.8
Darn it,I'm still stuck with the official drivers due to that acceleration on PD10.:bang:
I think ill stick with 302.59 still doing a fine job.
Still doesn't fix the flickering when switching from 2D to 3D. Still a bunch of bugs in Dota 2. Now im getting red screening again - ugh.
Yarr pirates. Just say no to drugs, and to Windows 8 uke2:
@peerless: I'm used the trial version first and liked it so far, haven't tried too many other programs of the same kind though. One thing I'm really missing is something like a history function, for example which filters have been applied or which steps have been performed. Especially on longer projects the "reverse" arrow doesn't always solve the problem
@brygard: Well, if you're bored you can try their support It hasn't helped so far but maybe the more people request something, the more likely they'll come up with a solution.
how do these perform with 9600gt?
I've actually just came to the conclusion that the GTX690 simply wasn't tested with 3 independent monitors. If I only run on 2, the entire experience is flawless. 3 and it goes downhill.
I still have fps drop (down to ~40) in Prototype 2 with very low gpu usage (~30%)