Here's an interesting thing about Adaptive V-sync- want to get this out there in the thread. I was testing it with various games (Skyrim, SWTOR, Witcher 2, etc, some others). You can use the nvidia CP or nvidia inspector to turn it on. Folks have been asking whether they need to turn vsync off or on in-game. Well what I've noticed is in the CP, Adaptive Vsync is integrated with the Vsync setting- meaning you just set it to adaptive and you're done. What's interesting is that if you then go into nvidia inspector to see what it did.. there are 2 vsync settings: Adaptive Vsync: Adaptive Vsync: Force On Changing the 1 setting in Nvidia CP changes the above 2 settings as shown. So if you used nvidia inspector to turn on Adaptive Vsync and you turned off vsync in-game, it won't do anything. You frame rates will merrily go well over your refresh rate. You'll have to change both settings in nvidia inspector. I guess the idea of an in-game vsync setting being on or off is kinda moot, since turning on Adaptive Vsync means "Forcing On" Vsync at the driver level.