Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by Cyberdyne, Jan 29, 2012.
Ok thanks for checking.
Ive sent Ceejay a PM.
Flags for COD Black Ops don't work here anymore, it's blurred again fw 314.09. I'll try to look for something to solve it.
Edit, I came to the conclussion only 12xs works, 12xS [Combined: 2x2 SS + 4x OGMS (D3D only)] and with ingame aa disabled.
Somebody knows how to set sgssaa in Alan wake? I still haven't found something usefull. Ordened grid or plain SSAA modes give artefacts and sgssaa (enhanced) does a bad job, anti aliasing the specular, but don't touches the alpha textures. 4x4 anti aliased the best, but it's nit usefull as it messed up with lighting and shadows.
You will have to try Downsampling trick.
There is no other way AFIK. The game is designed to mostly just work with MSAA at all times AFIK.
Also: Originally BO2 didn't need any flags. It just had a bug where using Ambient occlusion caused it to be blurrier than intended or something. Also try manually adjusting the LOD bias by turning "Driver controlled LOD Bias" to "OFF" if you already have it off. Turn it to on. That may be what is causing the issue in the first place if the AO bug isn't there any more
Yeah downsampling is the only thing left which can give nice results.
Thanx for the tip for BO2, disabling AO clears up the vasaline when enhancing to sgssaa
Tomb raider SGSSAA?
Try the Lara Croft and the Guardian of Light flag, same engine.
Someone has to find an AA bit for Trials HD Gold Edition. Not that it would help with the low resolution shadows and awful textures of course. The only in-game option is FXAA.
Don't get me wrong, it's a fun game. I just wish more effort had been put into this "Gold" version.
And whats the Lara Croft and the Guardian of Light flag?Dont see it in this tread ewen google doest show any info :bonk:
Deus ex HR and TR underworld flags not working :3eyes:
Weird that nobody posted them here, got them from a german forum.
Supposedly all of them work for Lara Croft and Guardian of Light, but remember they would only work in DX9.
None of them working maybe because its running dx11.Is there a way a config file to turn dx11 to dx9?
edit:// turned on dx9 with registry tweak
HKEY_CURRENT_USER\Software\Crystal Dynamics\Tomb Raider\Graphics
Modify RenderAPI value to 9
Note: Revert to 0 for DX11, anything else will result in DX11 renderer with some DX11 features disabled.
Now just need to find the raight flag for sgssaa.DeusEx HR flag loooks way to funny.It has missing objects like fire and looks realy weird
edit2://sgssaa runs great without flag the performance is better like expected but its ugly on dx9 -too manny effect disabled -.-
You could try very well known DX10/DX11 AA trick.
Namely instead of choosing "Override application setting", choose "Enhance application setting".
Set regular AA to application controlled.
And transparency to SGSSAA.
Try and see if it works.
No of those flags work
0x004100C0 No AA is applied and you get weird rendering problems.
0x004030C0 AA is applied but you get weird rendering problems.
0x004000C0 No AA is applied and you get weird rendering problems.
I tried enhanced and forced 4x SGGAA without a flag but it doesn't work either.
Can you post you NVIDIA Inspector setting please? It doesn't seem to work. for me.
Those bugs remind me a lot of the bugs I ran into trying to force AA in RE6. This may be unforceable
Just do the registry tweak to switch from DX11 to DX9 i posted earlier.
I did the registry tweak for my previous post, it is definitely not working for me. :cry:
I will just have to stick with 2xSSAA.
so no normal flag for TR?
I dont know why its not working for you i deffinitely get a huge performance hit when its enabled.Thats why i try it with 8xSGSSAA first.
An interesting Comparison for
Sonic & Sega All Stars Racing
For anyone that may be interested.
Using the flag in the OP produces some great and very interesting results.
(Forcing AA with no flag does not work.)
(Ignore Framerate. Was manually capped at 30 for most of it.)
No AA: https://i.minus.com/i1gscwytWwQrA.png
2X2 OGSSAA+4xMSAA+2xTrSSAA: https://i.minus.com/iHwJP7gaDJ7zk.png
OGSSAA produces an AMAZING result in this game. Destroying Aliasing and being sharper than any of the other modes. (Even sharper than with no AA!)
(SMAA cannot be injected. ****s up the Color correction or something)
Sonic & Sega All Stars Racing Transformed
Nothing quite works perfectly well in this game. (SMAA cannot be injected either like the previous)
I tried the flag posted on 3D Center. Left me very unsatisfied. So I gave up at first.
Then I tried a bunch of other flags could not get any to really work well at all.
In the end I tried with no flag(Default 0x00000000) and it worked just as well as the flag posted on 3D Center. That is to say, it worked. But not very well.
(LARGE Pictures 1440p)
No AA: https://i.minus.com/ibeGnPcjJME4YH.png
In-Game AA: https://i.minus.com/iOpHW0xJPEP9V.png
Driver FXAA: https://i.minus.com/ivWmEilqSNttf.png
4xMSAA + In Game AA: https://i.minus.com/ivevX6qFur4kn.png
2x2 SSAA+ In Game AA: https://i.minus.com/i9D6dbP9npLpu.png
16xS + In Game AA: https://i.minus.com/ibjSYFdjvSMcH4.png
8xSGSSAA + In Game AA: https://i.minus.com/iblEUivJs4CK1W.png
Driver FXAA+In Game AA: https://i.minus.com/ibgoq5h7r6lToR.png
0x004010C1 2x2 + In Game AA: https://i.minus.com/iPVAJAJNs0TGw.png
While it looks ok in a Still picture. Nothing ever quite deals with the shimmering/pixel crawl. (But 0x004010C1 still does a decent/good job)
2x2 OGSSAA from 3200x1800 with in-Game AA to 1600x900 (my monitor's native resolution) even doesn't get rid of the shimmering/pixel crawl
Some more interesting results:
Launch command "-ForwardRender" Produces this result.
(W/In Game AA) https://i.minus.com/iL3ginBeELqRN.png
Finally found a more temporally stable flag!
4xSGSSAA (By itself) https://i.minus.com/iHJIAUd44P3Zm.png
8xSGSSAA (By itself) https://i.minus.com/iePRo3U8r41ZH.png
Also works with xXx SSAA modes. (Though doesn't AA well)
SimCity (2013) AA-Bit anyone?
Yes, I would be very grateful if someone could find any trick to get AA working on Sim City. FXAA is just not good enough.