Well, you've seen enough of my screenshots I'm sure. I have exclusively used 0x00411245 in Dead Space 2. However, this flag doesn't do as good of a job as 0x004030C0 at actual anti-aliasing. So edges will still have aliasing, as well as the white outline. However, I HAVE to alt-tab, so I can not use the other flag. YOu can, however, use the "white-outline" flag in combination with the FXAA injector and you'll hardly notice it at all. Just add enough post shapening and your game will still look amazing. Alternatively, you can use nvidia FXAA, which doesn't do as good of a job, but you can still use SweetFX. Sadly, this game is just a nightmare for trying to achieve perfect anti-aliasing.