NVidia Anti-Aliasing Guide (updated)

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by Cyberdyne, Jan 29, 2012.

  1. MrBonk

    MrBonk Ancient Guru

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    Have you tried forcing without bits? It's old so it shouldn't need much or anything.
    Make sure the right .exe is added to the profile.

    If that doesn't work, try 0x00000041 or 0x000000C1



    _________

    Also: Sorry it's not blue, it's green
    [​IMG]
     
  2. Maarcis12

    Maarcis12 Member

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    Well, i tried the overriding the method before, didn't work as it didn't do anything, so i'll try the flags you mentioned, thanks. EDIT: Those 2 flags unfortunately doesn't work as image is still aliased in PES 4.
     
    Last edited: Jun 3, 2017
  3. LethalManBoob

    LethalManBoob Member

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  4. Bradders684

    Bradders684 Maha Guru

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    Last edited: Jun 3, 2017

  5. LethalManBoob

    LethalManBoob Member

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  6. Maarcis12

    Maarcis12 Member

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    ok, so after of long fight with PES 4, i finally found a solution with Inject FXAA and DgVooDoo 2, now it's got anti-aliasing and runs on a widescreen. So i would say thank you all for this amazing tool.
     
  7. OrdinaryOregano

    OrdinaryOregano Master Guru

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    Are you manually adding the entire Vanquish profile? There isn't one in the drivers seemingly, Inspector finds nothing.
     
  8. LethalManBoob

    LethalManBoob Member

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    Yeah you gotta add it manually.
     
  9. MrBonk

    MrBonk Ancient Guru

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    Just about every game these days you have to make a profile manually for.

    Nothing new.
     
  10. MrBonk

    MrBonk Ancient Guru

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    So I checked out Pro Evolution soccer 4, it's actually a DX8 game. And forcing AA doesn't work. OGSSAA seemed to half work, but the results weren't good.
     

  11. BuildeR2

    BuildeR2 Ancient Guru

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    So I've just picked up LOTR War in the North again to make some progress with a buddy. The AA and AO stuff works great, but no matter what I do the shadows in the game always seem to be stuck on the lowest setting. I've tried changing every setting in the game one by one with zero luck, and looking around in various folders and locations has yielded no config file of any sort. Could somebody load up the game and see if they can get anything better than awful shadows? It seems there might be some sort of .exe crack that somehow fixes graphics settings, but I have the steam version and don't really want to download a torrent crack.
     
  12. MrBonk

    MrBonk Ancient Guru

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    No idea sorry.
     
  13. dr_rus

    dr_rus Ancient Guru

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    Tomb Raider Anniversary

    No AA
    MSAA 8x + TrSSAA 8x via 0x00000040
    SGSSAA 8x via 0x000000C0

    In-game's AA said to have issues with shadows rendering. Granted I haven't checked these beyond the main menu but I'll play with 0C through the whole game in the next couple of days.

    Edit: Ran into issues with C0 right from the start - the starting copyright image is showing through in places during gameplay - so had to switch to 0x00000041. This one give a bit worse quality but no issues so far.
     
    Last edited: Jun 17, 2017
  14. BuildeR2

    BuildeR2 Ancient Guru

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    That stinks, but maybe somebody who owns the game and has a few minutes will see this post and try the game out to see if changing shadow options does anything for them. All my searching online has led to nothing since the game is pretty old, somewhat unpopular and almost a straight console port.

    Both the "No AA" and "MSAA 8x + TrSSAA 8x" options have some annoying kind of white outline on the leaves, while the "SGSSAA 8x" options seems to diminish or eliminate the leaf outline while slightly compromising the shadow between her face and the "R". I'm curious to see how C0 works out shadow wise through the rest of the game.
     
    Last edited: Jun 17, 2017
  15. dr_rus

    dr_rus Ancient Guru

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    See update, C0 as well as a couple dozen other xCx bits I've tried have image retention issues unfortunately.

    Another update:
    MSAA 8x + TrSSAA 8x via 0x00000041 - seems to be working just as well as 40 so it can be used for forcing both MSAA and SGSSAA.

    Lara's shadow which is absent with in-game AA enabled renders correctly when using 41 bit in both MSAA and SGSSAA modes:

    No AA
    Game's own AA option set to 8xQ - notice the absence of Lara's shadow
    MSAA 8x via 0x00000041
    SGSSAA 8x via 0x00000041
     
    Last edited: Jun 17, 2017

  16. GuruKnight

    GuruKnight Master Guru

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    The main reason you need "0x000000C0" for TR:Legend is because of this next generation stuff :)
    "C0" contains an additional supersampling AA bit compared to just "40".

    TR:Anniversary uses more basic rendering, and "0x00000040" should be enough for all AA modes really.
    But as you said, it might be a trade-off in terms of AA quality.
     
  17. dr_rus

    dr_rus Ancient Guru

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    Well, 41 is working perfectly so far, no issues.
     
  18. MrBonk

    MrBonk Ancient Guru

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    You could try C5 or 81 at the end to see if the image retention changes and if it effects AA quality. Couldn't hurt to try the AA fix as well.
     
  19. dr_rus

    dr_rus Ancient Guru

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    I've tried pretty much all Cx bits with no luck. Don't remember if I've tried 81. But anyway, 41 works fine.

    Btw, AA Fix is needed for TR Underworld's SGSSAA bit 0x004000C0, there are some white outlines on Lara's hair without it. Can easily be spotted in the beginning of the ship level after the initial underwater part.
     
    Last edited: Jun 18, 2017
  20. Jodeth

    Jodeth Member

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    Rocket League

    SGSSAA - 0x0000F0C1

    Comparison shots:
    No AA
    2x SGSSAA

    Inspector

    Issues:
    None, after an hour of use.
     

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