Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by Cyberdyne, Jan 29, 2012.
there is no flags for paragon to work?
Paragon is UE4 DX11, so no.
Your best option would probably be the mediocre ingame TAA :wanker:
Which looks like the above posted screenshot of FFVII:R.
Enjoy the smudge!
If you can manage it, some downsampling will make some small improvement.
Anyone get AA working in theHunter Call Of The Wild?
Any AA Flags for Xenoverse 2? Xenoverse 1 flags don't work
Check to see if it's still DX9 with an OSD
xenoverse 2 is DX11 game , impossibru
I tried that but I got nothing. I tried checking other options, no luck
haha nice picture , btw ultimate marvel vs capcom 3 is DX9 . anyone know flag AA to work ?
what your resolution ? tested on 21:9 display doesnt work. but 16:9 on 1920x1080 is fine
UMVC3 probably 0x000012C1 just to be safe. Play with the AA fix on or off too. (Last I recall SFIV needed it on)
As for Sonic
Are you using the resolution fix? (Probably 16:9 only as mentioned above)
Otherwise it only works at 720p
thank you master :banana: , working like a charm on 1080p but Only works with 16:9 resolutions.
For Comparison :
Ultimate Marvel vs Capcom 3
AA off vs AA On (SGSSAA8x)
1080p works too on sonic
Nope, not using any mod.
1920x1080, but the internal res is limited to 720p sadly. Which is weird since the console version (PS3/360) is 1080p.
yep disappointed because most 2D assets are done for 1280x720
Was excited for Atelier Firis... but not only does it come without an AA solution, it's also DX11. So no SGSSAA.
And in their infinite wisdom, have used downgraded 2D Assets just like Sophie!.
Gotta make sure video cards from the year 2000 can handle those textures!
Do they at least properly support arbitrary resolutions this time? (Who am I kidding:flip2
That's what I was saying. You either have to use 720p as your display resolution or forced AA doesn't work.
OR you can use the resolution fix (Which worked last I checked) and then you can force AA at higher resolutions.
People should stop buying crappy PS3 ports.
Worked, thank you.
I didn't want to use that fix because it disables achievements and leaderboards
I'd like to try a different method of AA using Nvidia inspector in DCS World. I haven't applied manually is no option. What can be and works to the internal AA add Sparse Grid Supersampling 2 – 8.I tried the Antialiasing compatibility to the code of 0x000000C1 or 0x00400005 that the function has no effect. I tried older Nvidia drivers and utility Inspector still nothing.
I didn't know it disabled that stuff. Unfortunate.
Sega patched some of their other games that fixed some of the resolution issues. (Like the Steam release of SADX) Shame they never bothered with this one.
People keep buying those ****ty ports because they are ignorant, have no standards or don't care, or are slobbering fanboys with any of the above.
It's this crap these Japanese companies are reliant on. These games deserve better.
Is it a DX9 game??? If it runs on DX11, it is impossible.