Nvidia AA guide

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by GanjaStar, Jan 16, 2011.

  1. greyhulk2

    greyhulk2 Member

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    DX11 Anti Aliasing for Deus Ex HR?

    I really hope that someone has a anti aliasing compatability flag for Deus Ex Human Revolution.
    This game would look even better if it had smooth edges, the FXAA and MLAA in game dont smoothen edges much.

    Cheers guys
     
  2. syklonis

    syklonis Active Member

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    Waiting on this myself mr greyhulk! I'm done experimenting with random flags...:)
     
  3. greyhulk2

    greyhulk2 Member

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    Safe syklonis yeah im done experimenting with random flags too haha spent hours doing it.
    We'll just have to wait and see.
     
  4. Djinn206

    Djinn206 Active Member

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    Deus Ex: Human Revolution AA flag - 004000C0

    DX9 only
     

  5. greyhulk2

    greyhulk2 Member

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    cheers for the effort but that would take away the dx11 features so i dont think its worth it
     
  6. syklonis

    syklonis Active Member

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    This flag was posted in this thread for the beta leak, and I can confirm it doesn't work with retail release. Thanks though :)
     
  7. Djinn206

    Djinn206 Active Member

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    It seems to work in the retail version, look here: http://www.forum-3dcenter.org/vbulletin/showpost.php?p=8908742&postcount=4132

    But you are right, I tried it yesterday and didn't get it to work. Even with the exact same settings this guy posted. The game is only using more VRAM on my rig, but the AA doesn't work properly. Strange thing. But I'm playing DX11 anyway, the AA isn't that bad with FXAA high. :)
     
    Last edited: Aug 31, 2011
  8. Grahf

    Grahf Ancient Guru

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    Don't know if it's just me or not, but Supersampling is non-functional in the 280.26 WHQL drivers....
     
  9. Anarion

    Anarion Ancient Guru

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    I see what you mean. But I have to say that "fake" was a helluva confusing way to put it. :p
     
  10. Skinner

    Skinner Master Guru

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    Even with edited lod it's still blurrs. I rather play with dx11 FXAA(which don't blurr this time :banana:) and some downsampling for now.
     

  11. Grahf

    Grahf Ancient Guru

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    What's up with regular supersampling??... I can't get it to work in 280.26 or 275.89....
     
  12. remicius

    remicius Master Guru

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    Medal Of Honor Singleplayer in dx10?Any working flag or advices?
     
  13. dnottis

    dnottis Master Guru

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    works perfect! But the SP isn't DX10, it's DX9 cause it's unreal engine. Game is finally enjoyable to me.
     
  14. remicius

    remicius Master Guru

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    Sorry mate,but you are wrong,single player can run under dx10.just change the line:allowd3d10 from flase to true in the my documents/EA GAMES/medal of honor/base engine,and you will see it works!
     
  15. Djinn206

    Djinn206 Active Member

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    UPDATE: it works! It's important that you set AA Behavior Flags to NONE in Inspector.
     

  16. RanCor TDO

    RanCor TDO Master Guru

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    I've read back a few pages and can't see anything for supersampling on DXHR under DX11, anyone know the settings for inspector to get this to work?
     
  17. Radical_53

    Radical_53 Ancient Guru

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    You can't force any additional/different anti-aliasing in DX11.
     
  18. syklonis

    syklonis Active Member

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    Even so, this flag gives me absolutely horrible results at 25fps or less. Please post your settings in inspector if you are getting better frames than this. I would like to compare them to mine, thanks!

    As of now still looking for better results....
     
  19. JimBobb

    JimBobb Active Member

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    Disable SSAO or set to Medium ;)
     
  20. Djinn206

    Djinn206 Active Member

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    JimBobb already said it: SSAO is causing the extreme performance hit.

    Even with my GTX 480's I only get around 45-50 fps with SSAO on high.
     

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