Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by GanjaStar, Jan 16, 2011.
you could try looking at the earlier ac games profiles in inspector and trying that.
well i was the master of profiles on the nhancer forums so if nhancer is no more i will help with nvidia inspector
Hi all, could I have one for Age of Conan: Hyborian Adventures please. Using in-game AA with the latest Dreamworld engine update, makes everything too blurred; especially with NPC name/text over characters. Thanks!
Post Apocalyptic Mayhem :0x004030C1
two worlds 2 - 0x000012C4
deathspank - 0x00002045
tron - 0x000100C5
Hi, thanks for Post Apocalyptic Mayhem, any idea of what setting works with DogFighter?
anyone know about SilentHill 5: Homecoming aa flag?
you can be the guinea pig that tests all the flags from OP :nerd: ;P
Also, updated OP with entries from bloodindark. not including tron because its a u3engine game, and other flags work as well.
Delete from guide these games:
Amnesia: Dark Descent - 0x0000F0C1 - an OpenGL game, antialiasing does not work with any bits.
I'm not Alone - 0x00000041 - too OpenGL game and antialiasing works in it without the compatibility bits.
Need for Speed: Hot Pursuit - 0x00401045, Risen - 0x00000245 , Wheelman - 0x08020205 - By default, these bits are already in modern video drivers.
Gothic III (no HDR) - 0x00001040 - Because bits 0x00001041 work in any case and give the same performance.
Fix the following:
Deathspank - 0x00002045 - these bits give only blur.
Bits 0x004000C1 - true antialiasing.
0x00002045 - 8xMSAA:
0x004000C1 - 8xMSAA:
Post Apocalyptic Mayhem :0x004030C1 - Bit # 22 is not needed, so bits should be 0x000030C1.
Medal of Honor 2010 (singleplayer) - 0x00020041 - antialiasing with these bits does not work, the bits must be 0x000030C1.
Two Worlds II (DX9) - 0x000012C4 - These bits work correctly only with SGSSAA.
Darksiders - 0x00003301 - Bit #13 and bit #08 is not needed, so bits should be 0x00001201
Trapped Dead and DogFighter. If force antialiasing in these games, then they crashed or video driver crashes.
homefront aa bits?i dont have time right now to try them but i tried some of unreal3 and nothing
thx for the corrections. will add them. About medal of honor, I had AA with 0x00020041 in single player. but don't have installed anymore so I will take your word. If you can double check, would be great.
bloodindark, try the medal of honor singleplayer bits?
Dead Space 2 AA IQ wise in nvInspector
on my rig this AA MTHOD MULTISAMPLE 2X DIAGONAL FOSGAMMA setting value:
Uploaded with ImageShack.us gives an excellent compromise.
270.32 win7 64bit
nope doesnt work also i tried all the compat bits i knw and nothing i think the games uses dx11 so thats why
yep, I think you first need to find out how to force dx9 or dx 10 posibly, and then maybe some u3 flags will work.
for homefront tu use custom aa bits :
Head to C:\Users\admin\Documents\My Games\HOMEFRONT\GCGame\Config\CGEngine. Open the file and find AllowD3D10 command. Change value “True” to “False” - i dont even see the difference in graphics but in performance i get like 10 more fps if i change it to false
and use 0x000012C1 , 0x00000041 or other u3 bits and disable ingame aa bits
dx10 true =run in dxd11
dx10 false= run in dxd9
also add in shortcut " -dxd9 "
yeah i know what false or true does and i know the additioanal shortcut command but you dont need it if you put false in config.also the command is -d3d9 not dxd9
anyway i chose to play with it back to true and enhance aa with 2xSGSAA and 4x multi...aa in dx9 looks better on some things but in dx10/11 in other so...
btw how do you make msi afterburner to show what dx the game uses..i made it to show my voltage & frequencies only
also show FPS, it will show DX9: 30fps or whatever
fraps is better and more realtime for fps showing