Nvidia 472.47 standard studio driver

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by teots, Nov 15, 2021.

  1. teots

    teots Member

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  2. TheDigitalJedi

    TheDigitalJedi Ancient Guru

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    I hope they fixed the buggy artifacts that many people are talking about.
     
  3. Nerboruto

    Nerboruto Member

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  4. Neil79

    Neil79 Member Guru

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    The latest Nvidia 472.47 standard studio driver's are brilliant for me in Battlefield 2042!! I just played for over 3 hours worth of the game with no crashes at all! :D 496's suck!

    Thanks for this recommendation :)
     
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  5. venturi

    venturi Master Guru

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    And they are available in non-DCH BS !!!
     
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  6. Smough

    Smough Master Guru

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    So these drivers have NIS too? How do you know? That's very interesting and useful if they do since the 496 drivers are so weird right now.
     
    Last edited: Nov 25, 2021
  7. Mapson

    Mapson Member

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    The new '6-Tap NIS' introduced in 496.76 or the older NIS that's been available since 440.xx drivers?

    If 'ignore film grain' is shown then it's likely the older 440.xx NIS that's inferior on Pascal and before, Turing / Ampere did have 5-Tap.
     
  8. Mapson

    Mapson Member

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    Official release notes and manual don't mention the new 6-Tap NIS / Scaling:

    https://us.download.nvidia.com/Windows/472.47/472.47-nvidia-control-panel-quick-start-guide.pdf
    Image Sharpening Off, On
    Sharpen slider; 0-1.0
    Ignore Film Grain slider: 0-1.0
    GPU Upscaling check box
    https://us.download.nvidia.com/Windows/472.47/472.47-win10-win11-nsd-release-notes.pdf
    Image Sharpening Feature: NVIDIA Control Panel Image sharpening controls, including GPU upscaling, are [as] introduced in the
    R440 driver.​

    Based purely on the 472.47 release notes and manual it appears to be the older scaling / sharpening that's been in drivers 440.xx to 472.xx i.e Pascal and before have inferior scaling / Ampere and Turing have 5-Tap

    I'll have to download and install to check, the releases note etc could be incorrect.

    EDIT: @Smough @MajorMagee Downloaded, installed and tested. 472.47 has the old scaler that was present in drivers 440.xx to 472.xx

    [​IMG]

    472.47 has the inferior Pascal scaling / Ampere and Turing have 5-Tap scaling.
    496.76 and above have the 'new' NIS 6-Tap and 4 directional scaling with adaptive sharpening
     
    Last edited: Nov 25, 2021
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  9. CrazyGenio

    CrazyGenio Master Guru

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    that scaling is still worse than DLSS, if you are on a non DLSS hardware then yes it's probably to go for the new ones.
     
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  10. MajorMagee

    MajorMagee Active Member

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    My mistake...

    Since then I've switched to the 496.98 Hotfix, and can't say that it looks any different in game with my 2070 Super.
     
    Last edited: Nov 25, 2021

  11. Smough

    Smough Master Guru

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    So you are just guessing it. You shouldn't do that.
     
  12. MajorMagee

    MajorMagee Active Member

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    Just ran a comparison of the same scene with the newest 6 Tap Hotfix driver (496.98) and it resulted in 70-71 FPS versus 73-74 FPS with this 5 tap Studio Driver. Overlaying the images was a pixel for pixel match on my rig (2924 x 1224 on a 3440 x 1440 Gsync monitor). This may or may not be the case for other systems.
     
    Last edited: Nov 26, 2021
  13. Mapson

    Mapson Member

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    Were the screenshots captured using GeForce Experience ( ALT + F1 ) ?

    How To Capture Video and Screenshots From NVIDIA Image Scaling
    Because the upscaling in NVIDIA Image Scaling is performed by the GPU, and not within the game, software-based capture methods will not record the upscaled gameplay at the target (native) resolution, but instead at the lower pre-upscaled resolution.

    Screenshot and video capture of NVIDIA Image Scaling will therefore require special driver-level support; screenshots captured through GeForce Experience using Alt+F1 are supported now, and video capture support is coming soon. In the meantime, gamers can use a dedicated capture card such as Elgato 4K60 PRO MK.2 and Avermedia Live Gamer 4K.

    source: https://www.nvidia.com/en-us/geforce/news/nvidia-image-scaler-dlss-rtx-november-2021-updates

    Difference with Pascal cards that had an inferior scaling compared to Ampere/Turing 5-Tap scaling.is quite significant in places.

    Difference between Ampere/Turing 5-Tap and the 'new' NIS 6-Tap and 4 directional scaling with adaptive sharpening isn't as great.
     
  14. MajorMagee

    MajorMagee Active Member

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    I don't have Geforce Experience installed so they're simple in game screen captures.

    They are both saved at the lower resolution and not representative of what's displayed on the screen.

    The small drop in FPS between the New Hotfix NIS version, and the older scaling in this Studio Driver is repeatable.

    I have a Turing GPU (2070 Super), so the Pascal issue is not a factor.
     
  15. Mapson

    Mapson Member

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    Understood, in a previous post it was mentioned that the images were being compared.

    Yes, according to Nvidia, the screenshots using in game 'software screen captured' will not include the scaling and sharpening as that is performed on the Nvidia hardware.

    https://www.nvidia.com/en-us/geforce/news/nvidia-image-scaler-dlss-rtx-november-2021-updates/
    Software-based capture methods will not record the upscaled gameplay at the target (native) resolution, but instead at the lower pre-upscaled resolution.
    Screenshot and video capture of NVIDIA Image Scaling will therefore require special driver-level support; screenshots captured through GeForce Experience using Alt+F1 are supported

    Correctly captured screenshots for comparison of scaling and sharpening at hardware level will be at the native monitor resolution i.e in your case 3440 x 1440 and not 2924 x 1224.

    EDIT: link / url and formatting
     
    Last edited: Nov 26, 2021

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