New Upcoming ATI/AMD GPU's Thread: Leaks, Hopes & Aftermarket GPU's Part 2

Discussion in 'Videocards - AMD Radeon' started by WhiteLightning, Sep 28, 2018.

  1. OnnA

    OnnA Ancient Guru

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    4xHBM2 & Vega 7nm (not only shrink but reDone)
    Leaks where true :p
    1080Ti & 2080 ballpark is also good, we need to know the size of the chip now.
    From what it seems it is not a much larger than Vega 14nm.
     
    Last edited: Jan 10, 2019
  2. Maddness

    Maddness Master Guru

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    @ $500 i would have been all over this. Not at $700 though. That's $1500- $1600 in my country. Still waiting on Navi
     
  3. OnnA

    OnnA Ancient Guru

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    AMD has Ray Tracing GPUs in Development
    AMD revealed their Radeon VII graphics card during their CES Keynote (more info here), a reveal which has left many with more questions than answers. What are AMD's plans for real-time ray tracing and how long will it be until Radeon offers an alternative Nvidia's RTX graphics technology?

    Both Tom's Hardware and PC World have managed to get interviews with AMD's CEO, Lisa Su, with both outlets confirming that AMD has ray tracing technology on development, with Lisa Su reaffirming that they are on ray tracing "both on the hardware side and the software side".

    Lisa Su stated to PC World that "consumer doesn’t see a lot of benefit today because the other parts of the ecosystem are not ready" with regards to ray tracing,
    saying that AMD is "deep in development" of their own ray tracing technology and that this development "is concurrent between hardware and software."

    To Tom's Hardware Lisa Su said that they would "hear more about our (AMD's) plans as we go through the year", suggesting that ray tracing hardware may be revealed by AMD a lot sooner than expected.
    It will be a long time before ray tracing becomes commonplace thing games, likely requiring hardware support within a games console before such features receive wide adoption from developers.
    This gives AMD an advantage, as they are likely to build the hardware within both the next-generation Xbox One and PlayStation consoles, which could delay the need for widespread ray tracing support for another hardware generation.
     
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  4. OnnA

    OnnA Ancient Guru

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    Overall gaming performance is 29% higher according to AMD with the Radeon VII having been tested in 25 titles in order to reach that conclusion.
    Eight of them were DX12 and two of them Vulkan meaning they used a decent spread of games across multiple APIs.
    In regards to the games tested they used: Assassin's Creed Odyssey, Battlefield 1, Battlefield V, Destiny 2, Doom, F1 2018, Fallout 76, Far Cry 5, Forza Horizon 4, Grand Theft Auto V, Strange Brigade, The Witcher 3, and Monster Hunter World just to name a few.

    Add that to the information shown in AMD's graphs and it appears it really can beat or at least trade blows with NVIDIA's GeForce RTX 2080.
    However, before jumping to any conclusions we will verify that soon enough once we have a sample in for review.
    In regards to pricing and availability it was already revealed earlier that AMD's Radeon VII will release at $699 on February 7th and will come bundled with a few games including:
    Devil May Cry 5, Resident Evil 2 and The Division 2 for a limited time.

    [​IMG]
    [​IMG]
    [​IMG]
     

  5. JonasBeckman

    JonasBeckman Ancient Guru

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    Would fit better for gaming use since long-term 16 GB while nice is a few years from being required at which point there will be newer hardware keeping up with demands in whatever titles will be around at that time.
    Not sure how much it would reduce pricing with that reduction though, HBM2 seems incredibly expensive for mainstream GPU usage still though 8 GB would be cheaper than the 16 GB configuration although with how these are stacked and wired up reducing that would also affect total bandwidth wouldn't it?

    But if AMD could make a 550$ GPU model it would be priced even more competitively although 600$ might be more realistic if the current configuration of HBM2 is priced at near 300$ plus interposer and other tech and it's complications and they do need to have some profit margin though I foresee retail prices varying a bit once again, Vega 56 and 64 are finally coming down to near the official pricing level so I expect these to end up around 800$ - 900$ comparably or worse even if mining is now much less of a thing for here in Sweden and it's hardware prices.

    Will be interesting to read up on their performance and what the third party models will be, maybe they could make a Nano variant too down the line for both smaller form factor cases and more third party alternatives though some like Sapphire tend to have these super-size cooling solutions for air cooled models that kinda negate the smaller PCB design. :p
    (Makes a good impact on temps though ha ha.)

    And of course what the actual street price will be once they retail whatever AMD and their board partners say and then what it will end up actually being. :D
    (It's already pretty hard to compete with the 2080 at the 700$ price point and if NVIDIA counters with lower prices on the 2060 or 2070 that's going to hamper things too although workstation and similar might still like these cards for what they offer.)


    And agreed with Fox2232 clock speeds will make a difference if AMD resolves some of the current limits the Vega cards run into, didn't think about it but well it makes sense it will really improve scaling which the current Vega GPU's already show signs of (Memory in particular.) but it's a bit hampered so it takes a pretty hefty overclock for the results you can get but with some tweaks yeah it could be different with VII/7 here. We shall see once it launches but that's going to be interesting to hear more about too.

    EDIT: Don't have the forum link at hand now and it's from a test in 2017 too so newer drivers might have affected how it scales too but from the test then Vega GPU's were peaking around 1500 Mhz and then sees diminishing returns though depending on the GPU and overall binning particularly the higher-end water cooled models could still reach around 1700 - 1750 Mhz and about 1100 to 1150 Mhz on HBM2 seeing a 10 - 12% gain.
    (3 - 4% from GPU and rest from memory but it's a pretty hefty overclock for those returns at around 30% for memory alone but if this has some tweaks then with VII well yeah it might be different this time.)

    Less issues with thermal throttle perhaps but if AMD is going for 1800 Mhz and who knows what it will end at for boost and such then voltage could remain similar, would mean undervolting might have even more headroom though for a small performance drop but well it will be known once the cards are out. :)
    (Presentation seemed to hint at a similar level for power draw if I understood it right.)

    Cut voltage a bit, improve thermals and stabilize the boost and it should be a good performing card.
    But that does still leave pricing and what NVIDIA has at a similar price and performance between the two as a deciding factor I suppose.
    (And not everyone would want to pop open Wattman and fiddle with these settings either.)
     
    Last edited: Jan 10, 2019
  6. OnnA

    OnnA Ancient Guru

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    Vega 7nm Vs Vega 64
    4K max settings

    [​IMG]
     
  7. OnnA

    OnnA Ancient Guru

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  8. kondziowy

    kondziowy Active Member

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    lol Fallout 76... I wonder that part of the gpu was upgraded to get this weird result.
     
    Last edited: Jan 10, 2019
  9. DethZero

    DethZero Active Member

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    There is also a whole situation about driver maturity which will come to play. Think we can expect another 5 - 15% gains over the card's lifespan?
     
  10. Maddness

    Maddness Master Guru

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    I wouldn't think so. Vega has been out long enough already. AMD have probably already got most of those gains with the 56 and 64.
     

  11. OnnA

    OnnA Ancient Guru

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  12. Ryu5uzaku

    Ryu5uzaku Ancient Guru

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    Tbh AMD hasn't been giving big boosts in terms of drivers since Fury. Some here and there for some games for sure. But cmon the arch is pretty much the same as the one from 2013 on 290 gpus. Just updates here and there to make it better. But what can they do with the money they had. We will see in future what they can do but not now.
     
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  13. OnnA

    OnnA Ancient Guru

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    Radeon VII for the fanbase ;)

     
  14. OnnA

    OnnA Ancient Guru

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  15. OnnA

    OnnA Ancient Guru

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  16. OnnA

    OnnA Ancient Guru

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    AMD Radeon Refresh

    Mark Papermaster confirmed that AMD is not abandoning the mid-range market with their 7nm architecture.
    The company will unveil more Radeon products over the year.

    We are really excited to start on the high end with our 7nm Radeon VII […] and you will see the announcements over the course of the year as we refresh across our Radeon program.
    — Mark Papermaster


    This means that AMD is more than likely to launch new entry-level and mid-range products based on 7nm architecture. It is likely that the company will start with the entry-level,
    as Radeon RX 590 is a relatively a new product, although still based on dated Polaris architecture.

    It is also possible that these new products will utilize Navi architecture, which may focus on cheaper memory technologies such as GDDR6.

    [​IMG]
     
  17. Fox2232

    Fox2232 Ancient Guru

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    On other hand. RX-590 is way to maximize profit margin from Polaris chips used for RX-578/580. Therefore There is good chance that AMD is reducing inventory as we speak and will be ready for direct replacement without having large inventory unsold.
     
  18. OnnA

    OnnA Ancient Guru

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  19. OnnA

    OnnA Ancient Guru

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    In 9.40 he speaks about the 'price will come down as process matures' & GPU die gets cheaper.
    So 550-600€ is very possible at the end of the summer ;)

     
    Last edited: Jan 14, 2019
  20. OnnA

    OnnA Ancient Guru

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    AMD Radeon VII Interview with Scott Herkelman


    Scott Herkelman is Vice President and General Manager of the Radeon Gaming Business Unit at AMD. Scott goes way back in the GPU industry and has worked for VisionTek, BFG Tech, and NVIDIA over the last 18 years.
    He is also an actual gamer, as I can recall playing Quake deathmatch with him at a few LAN parties. He is now one of the people that is spearheading Radeon products and we had a few questions for him at CES 2019.



    HardOCP: We know the community is very excited to see Radeon VII launched this week at CES 2019. Lisa Su did show us that Radeon VII was on performance parity with the RTX 2080 in a few gaming benchmarks.
    How is Radeon VII going to perform when we pull back and look at the bigger picture in gaming performance?

    Scott Herkelman: We're excited to enter the high-end GPU market with Radeon VII and bring new levels of performance to our customers. For games, AMD Radeon VII will perform great in forward-looking APIs like DX12 and Vulkan. It should trade blows with RTX 2080 across the board. And in games like Battlefield 5 and the upcoming The Division 2 at 4K, we see memory usage going beyond 8GB. That’s why we included 16GB of HBM2 memory on Radeon VII.

    For creative workloads, the GPU's 16GB memory is a substantial benefit vs. our competitor's 8GB offering, and with the compute horsepower it brings, creators will enjoy running their workloads faster without having to worry about memory size.

    (HardOCP: We also went back through the AMD documentation that was put on line and analyzed all the data on RX Vega vs Radeon VII Benchmarks.)

    HardOCP: The enthusiast community has been very excited about more games showing up to market with Vulkan API support. What are your thoughts on its adoption in the industry?

    Scott Herkelman: Vulkan is a unique API that is supported by many different hardware vendors, across multiple gaming platforms. It has seen progress on Windows, Linux, and Android, and is an easy way for developers to take advantage of modern GPUs in a wide variety of devices, from PCs and consoles to mobile devices.
    We expect greater adoption over the next few years, as vendors improve Vulkan support, more documentation is available for developers, and more cross-platform opportunities arise.



    Radeon VII is built on the most advanced process technology in the world. It also has 16GB of 1TB/s memory bandwidth, which is a breakthrough for gaming GPUs, provides an amazing gaming experience and comes with three free copies of the most anticipated games of 2019.
    And, we just announced that one of these games, Ubisoft’s The Division 2, will support all Radeon VII technology features. The new high-end GPU has the features, performance and capabilities gamers and creators can take advantage of today. All this for $699 is an incredible value.


    HardOCP: Do you have any direct response to his remarks which were very pointed at RT, AI, and VRR. What are your thoughts on "It just works," or does it?

    Scott Herkelman: Regarding adaptive sync, NVIDIA adopting support for FreeSync is another Big Win for Gamers and a Testament to AMD's Leadership Position in technology and feature proliferation through open and tax free standards.


    More:
    -> https://www.hardocp.com/article/2019/01/14/amd_radeon_vii_interview_scott_herkelman/
     
    Last edited: Jan 14, 2019
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