New Nvidia PhysX FleX features

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Dec 11, 2014.

  1. Hilbert Hagedoorn

    Hilbert Hagedoorn Don Vito Corleone Staff Member

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    PhysX FleX is a particle based simulation technique for real-time visual effects. So far we showed examples for rigid body stacking, particle piles, soft bodies and fluids. In this video we'll be sho...

    New Nvidia PhysX FleX features
     
  2. Keesberenburg

    Keesberenburg Master Guru

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    Flex physx OGL, for everyone
     
  3. Ryu5uzaku

    Ryu5uzaku Ancient Guru

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    Proper hentai games here we come. Oh that smoke is fine :eek: so fine.
     
  4. reix2x

    reix2x Master Guru

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    Jajajajaja i think the same about the Adult games xD.

    now getting serious, this technology looks amazing, it would be interesting to have some compute usage information.
     

  5. schmidtbag

    schmidtbag Ancient Guru

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    This is actually very impressive. Rendering stuff like this 10 years ago would have taken several hours, maybe days. Its stuff like this why I want a 2nd nvidia GPU, but unfortunately stuff like physx doesn't work anymore when your primary is AMD.
     
  6. Extraordinary

    Extraordinary Ancient Guru

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    There is a tutorial on this forum somewhere to still get that combo working, but not sure if it works for the latest nvidia GPUs
     
  7. schmidtbag

    schmidtbag Ancient Guru

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    Really? Last time I heard about AMD graphics + nvidia physx, it was for an nvidia driver back in 2010. I looked into this about a half year ago but maybe I didn't search thorough enough.

    Either way, I feel like nvidia would make more business if they could get physx to work on any system. Even if people choose AMD as their main rig, people would still go for nvidia for that little extra something. They'd have nothing to lose.
     
  8. Extraordinary

    Extraordinary Ancient Guru

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    Someone made a tutorial about a year back iirc

    Im looking for it, but for now this is the most recent I've found
    http://forums.guru3d.com/showpost.php?p=4852685&postcount=5
     
  9. Noisiv

    Noisiv Ancient Guru

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    OK cool...

    But can't they simulate targeted object/behaviour in a realistically looking manner?

    Like hair that 100% looks and sways like real hair.
    Or take that "milk". It looks something like a milk, but not exactly.

    I'm thinking that the tech, and algorithms and GPU power is there, but that someone is simply punching in wrong/very approximate interaction coefficients and force descriptors.
    And it happens every single time! WTF.....
     
  10. dsbig

    dsbig Ancient Guru

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    so how long can we expect this to show up in games?


    looks interesting.



    this could work for water effects. and having stuff(leafs,sticks,ect) move when moving through it or effecting it.


    but it could be a killer on gpu and cpu.
     

  11. ---TK---

    ---TK--- Ancient Guru

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