Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by Blackfyre, Mar 23, 2022.
For real, it still works?
Just tried the latest in Exodus Enhanced, looks fine, looks just as good as 2.3.9 from the quick try.
Will have a proper look later.
Me: Downloads new DLSS
Also me: Realises he now doesn't own a game that has DLSS! (Marvel's Spider-Man Remastered does, will see what it comes with when it comes out, LOL!)
You dont have one game that have dlss?
i've using dlss 2.4.x since the first one and Control was the only game that doesnt support new dlss on my list. Starting with 1440p the quality of Balanced preset is amazing, equal or sometimes better than native.
Battlefield 2042 doesn't support any new DLSS Just greys out
Amazingly I don't right now. I did have several but they're all uninstalled now. I'll see which version Marvel's Spider-Man Remastered comes with when it comes out.
Battlefield 2042 is updated on 2-8-2022 hope that it runs after updating the game with this new DLSS, the game update improved the DLSS, roll back to original dll ??
Even if it comes with older version we can easily swap the dll file.
Indeed we can.
Are there other games where the newer version of DLSS makes the image worse?
(Look closer at the text)
DLSS 18.104.22.168 vs 22.214.171.124 - Imgsli
don't think so
Control, SotTR and RotTR are the known exceptions. You can use 2.2.11 in Control.
I played Control and RotTR with original dlss then with 2.3.7 and now with 2.4.6
At least for me 2.4.6 is better in all possible ways : top clearity in motion, smooth sharpness and fps are better and way more stable.
The combo dlss and dldsr is night and day with 2.4.6 in comparison with original dlss.
I was quite frustrated with the quality i was getting in games with dlss but now it's slowly but surely becoming attractive.
If you have "too much fps" : use dldsr with dlss its just crazy.
Control has issues with "blocky/aliased" look with other versions than the one shipped or 2.2.11 (and perhaps also 2.2.14 works?).
SotTR has issues with temporal aliasing with newer versions than the one it shipped. This does not happen in other games, as far as evidence tells.
2.4.6 shows exactly same issue as 2.2.15+
If that looks fine for you, I would like to know how
@aufkrawall2 2.2.14 is fine for Control, but anything above is the problem, at least for me.
For the "blocky/aliased" look and the temporal aa think, i think dldsr was the game changer in both Control and RotTR.
Maybe by some way the combo dlss+dldsr get rid of the side effect you mention.
I"m not an expert, in the end it's just the way it feels and at least for me dlss alone don't work the same way with dldsr on/off. The combo of both AI is complematary that's my explanation.
Well... I've tried selecting DLDSR resolution with DLSS and yes it mostly removed the block/smoothed issues, it's not perfect but it's much better, thanks
2.4.12 is out