Repost of my bug report on Nvidia forums: Need for Speed (2016)under Win 7 64bit Ultimate, Nvidia Control Panel: V-sync OFF, AO on (high), AA+AF application controlled, high-quality, multicore on, render frames 1. HBAO in this game seems to have a bug where it will cause fps drops over time, regardless of what other gfx settings are. When switching to lower settings from Ultra (or anything less demanding than current setting) in other gfx settings; the fps will jump above 60fps, but, within a minute this fps starts dropping until it's mid 40's to low-mid 50's depending where you are. I've tried various combos of gfx settings in-game to narrow it down and I'm almost certain it's something to do with HBAO in-game setting. Can anyone confirm HBAO causing unusual fps drops even after dropping other settings down from Ultra?