COD: INFINITE WARFARE - GTX 970 - 4-WAY SLI - FINAL CONCLUSION #2 - 3/20/20: Continuation from the previous post. Please view the previous post(FINAL CONCLUSION #1) before continuing, PAGE 22, bottom most of the page, thank you. Custom made bits here they are BUT FIRST: WARNING ABOUT MY CUSTOM MADE BITS: 110% GUARANTEE TO WORK WITH ONLY, REPEAT, ONLY WITH THE NVIDIA GTX 970 FAMILY, THOSE WITH 980 OR 980TI'S, IT HAS NEVER BEEN TESTED WITH THOSE, SO BE STRONGLY AWARE OF THIS BEFORE CONTINUING, AND ONLY GUARANTEE TO WORK WITH WIN 10 X64 RS2(15063.V1703/RTM) ONLY, FAILURE TO MEET BOTH OF THESE, I WILL GUARANTEE 0%, SO MAKE SURE OF THIS BEFORE YOU CONTINUE. Before proceeding any further, first grab a copy of this version of Nvidia Inspector: https://github.com/DeadManWalkingTO/NVidiaProfileInspectorDmW/releases/tag/v22.214.171.124 Normally right now, Instead of typing down piece by piece, I just tell everyone to export: All driver profiles(Nvidia Text format), do some changes then import it, everything should be there. I will go down everything right here and including import/export method. First open up that particular version of nvidia inspector noted above, and make the following changes below: 1 - Compatibility: Ambient Occlusion Compatibility: 0x00000018 (Aion) SLI Broadcast (DX1x) Bits: 0x60000189 SLI Compatibility Bits (DX10+DX11): 0x8CD815F5(4-WAY ONLY)----0x0CD815F5(2-Way to 3-Way ONLY) SLI Specific Hacks (DX1x): 0xB0000A68 2 - Sync and Refresh: I normally have ALL Gsync disabled/Off Max Pre-rendered frames: Use the 3D application setting Vsync: Use the 3D application setting Vertical Sync Tear Control: Adaptive 5 - Common: Ambient Occlusion Setting: Performance Ambient Occlusion Usage: Enabled CUDA - FORCE P2 STATE: Off Multi-Display/Mixed Acceleration: 0x00000006(Quadro Gpu's) 6 - SLI: Antialiasing - SLI AA: Enabled # of GPU'S to use on SLI Rendering mode: FOUR(If using 2 or 3 gpu's, switch to the right amount) NVIDIA predefined # of GPU's to use in SLI rendering mode: AutoSelect NVIDIA: predefined # of GPU's to use on SLI Rendering mode(DX1x): FOUR(If using 2 or 3 gpu's, switch to the right amount) NVIDIA predefined SLI mode in DX 10: AFR of SFR(4-WAY ONLY, if others, use ONLY AutoSelect) SLI Rendering mode: AFR of SFR(4-WAY ONLY, if others, use ONLY AutoSelect) 8 - Extra: ASYNC10_NVAPI_MODE: 0x00000003 ALLOW_ALL - Allow all optimizations ASYNC10_OOO_QUERY_LIMIT: 0x0000000A Default - How many out of order query getData calls are allowed before stalling the Async Device. MCSFRLOADBALANCE: 0x28384382 Static - each GPU receives a equal amount of pixels to process. PS_DX10_SURFACE_PLACEMENT_HIGHEST_PRIORITY (DX1x): 0x83B7BC1A RTs/ZBs use maximum priority. Head over to Unknown or Unknown PREDEFINED nvidia settings by scrolling all the way down but first, click on the magnify glass on top of the program then make the following changes, be careful while doing it, if you don't see this, I will provide another useful way: 0x002533F7 (1 Profile): 0x00000001 (Battlefield V) 0x00473935 (1 Profile): 0x00000001 (Battlefield V) 0x00D98F93 (1 Profile): 0x00000010 (Battlefield 1) 0x10AAA36C (91 Profiles): 0x00000001 (The Talos Principle, City Bus Simulator, Catzilla, Call of Duty: United Offensive,etc,etc,etc. 0x10FD4C5F (7 Profiles): 0x01F296C1 (Catzilla, Unigine: Heaven 4.0 demo, 3DMark, Unigine: Valley demo, 3DMark14, Unigine: Heaven demo, 3DMark Ice Storm) To those who can not find the Unknown ID settings listed above, there is a work around: Open up the nvidia inspector profile program, on top of the program, move your cursor to export user defined settings, then on the drop down list, select the very last one, should say: Export all drive profiles (NVIDIA TEXT FORMAT) Next, open up the saved document with something like notepad, then Find the following: "Call of Duty: Infinite Warfare" Then you will come across the first line, should say: Profile "Call of Duty: Infinite Warfare" UserSpecified=true Underneath that, Delete all of it, and copy and paste this below, Make sure you do proper spacing between each line after the line: Profile "Call of Duty: Infinite Warfare" UserSpecified=true 4 spaces to be exact, The end Profile line does NOT need any spacing and here it is: ShowOn All ProfileType Application Executable "iw7uwp_ship.exe" UserSpecified=true Executable "38985ca0.pccallofdutyinfinitewarfare_5bkah9njm3e9g" UserSpecified=true Executable "iw7_ship.exe" UserSpecified=true Setting ID_0x0005f512 = 0x00000000 UserSpecified=true Setting ID_0x002533f7 = 0x00000001 UserSpecified=true Setting ID_0x002c7f45 = 0x00000018 UserSpecified=true Setting ID_0x002ecaf2 = 0x00000001 UserSpecified=true Setting ID_0x0043ed70 = 0x00000003 UserSpecified=true Setting ID_0x00473935 = 0x00000001 UserSpecified=true Setting ID_0x005a375c = 0x99941284 UserSpecified=true Setting ID_0x005f5a32 = 0x00000003 UserSpecified=true Setting ID_0x005f5a33 = 0x0000000a UserSpecified=true Setting ID_0x0064b541 = 0x00000001 UserSpecified=true Setting ID_0x00664339 = 0x00000001 UserSpecified=true Setting ID_0x00667329 = 0x00000001 UserSpecified=true Setting ID_0x00738e8f = 0xfffffffa UserSpecified=true Setting ID_0x0078d9d9 = 0x00000001 UserSpecified=true Setting ID_0x00a06746 = 0xb0000a68 UserSpecified=true Setting ID_0x00a06946 = 0x8cd815f5 UserSpecified=true Setting ID_0x00a0694b = 0x60000189 UserSpecified=true Setting ID_0x00a879cf = 0x60925292 UserSpecified=true Setting ID_0x00c96f61 = 0x00000000 UserSpecified=true Setting ID_0x00d98f93 = 0x00000010 UserSpecified=true Setting ID_0x00ea83c5 = 0x83b7bc1a UserSpecified=true Setting ID_0x00f42ae1 = 0x00000000 UserSpecified=true Setting ID_0x1033cec2 = 0x00000001 UserSpecified=true Setting ID_0x1033ced1 = 0x00000001 UserSpecified=true Setting ID_0x1033dcd1 = 0x00000001 UserSpecified=true Setting ID_0x1033dcd3 = 0x00000001 UserSpecified=true Setting ID_0x103c2e03 = 0x28384382 UserSpecified=true Setting ID_0x107afc5b = 0x00000000 UserSpecified=true Setting ID_0x1094f157 = 0x00000000 UserSpecified=true Setting ID_0x1094f1f7 = 0x00000000 UserSpecified=true Setting ID_0x1095def8 = 0x00000000 UserSpecified=true Setting ID_0x10a879ac = 0x00000001 UserSpecified=true Setting ID_0x10a879cf = 0x00000001 UserSpecified=true Setting ID_0x10aaa36c = 0x00000001 UserSpecified=true Setting ID_0x10fc2d9c = 0x00000004 UserSpecified=true Setting ID_0x10fd4c5f = 0x01f296c1 UserSpecified=true Setting ID_0x1194f158 = 0x00000000 UserSpecified=true Setting ID_0x200aebfc = 0x00000006 UserSpecified=true Setting ID_0x2089bf6c = 0x00000023 UserSpecified=true Setting ID_0x50166c5e = 0x00000000 UserSpecified=true EndProfile Save the Document, then Import the saved document with your nvidia inspector, on top of the program, move cursor to: Import user defined settings, Select the 2nd item, should say: Import (REPLACE) all driver profiles (NVIDIA TEXT FORMAT) Everything should be there, including ALL the custom made bits, 8 - Extra, and ALL of the unknown or unknown PREDEFINED nvidia settings. People with 2-way or 3-way sli, Just change the portion where it says FOUR to its respected setting, thanks. As remainder to all, 4-Way Users, ONLY USE: AFR of SFR(Combo) All others, switch to Autoselect, thanks. Also, one more, thing, very important, for those who wants to run 2-way or 3-way, Sli Compatibility (DX10+DX11) Bits: 0x0<<~~ set it to 0, for 4-way, set it to 8. ------------------------------------------------------------------------------------------------------------------------------------------------------------------ GRAND FINAL CONCLUSION UNDER 4-WAY SLI FOR COD: INFINITE WARFARE: Yes, game does infact work under 4-Way mode, It scales from good/Excellent, depending on what you are doing and the location. But My final Verdict is this: If you already got 2 GTX 970's, you are pretty much all set to go, put it on 2400p, and crank that SMAA to X2, as that will provide better overall image quality then jacking your Render Scale resolution to crazy numbers as by doing this, takes alot of hit, whereas, SMAA X2, not to bad. As before, This whole purpose to see the game if it will actually infact Scale under 4-way mode and yes it does, but it's really not needed, as SMAA X2 @ 2400p provides better overall image quality then the test I personally conducted, render scale @ 6.5k. So yes, scaling does 100% work with this game, as before, Unless your really tuning the hell out of this game or what not or to have a personal SLI tuning project to see if it will work in 4-way sli, then I would say Very Highly Recommended but I would personally and highly recommend going with 2 GTX 970's, Much better MS(Frametime), Crank the SMAA to X2, better overall image quality, and one fast paced game. 4-WAY SLI: ALTHOUGH IT 100% INFACT WORKS, IT IS REALLY NOT NEEDED, AS 2 GTX 970'S @ 2400P W/SMAA T2X2 PROVIDES BETTER IQ THEN MY RENDER SCALE RESOLUTION TEST(6.5K). PERSONAL RECOMMENDATIONS: 2-WAY SLI. ALTHOUGH THAT DOES NOT TAKE IT AWAY, AS IF MORE POWERFUL GPU WAS TUNED IN SIMILAR FASHION, CAN MAKE BETTER USE OF THE SMAA X2 AT SIMILAR RENDER SCALE. OTHER THEN THAT, 4-WAY SCALING IN GENERAL, I GIVE IT, DESPITE ISSUES: 2 THUMBS UP, ESPECIALLY A RENDERING MODE WHICH I REALLY NEVER USE: AFR of SFR(HYBRID/COMBO) As a reference again, to those who unfamiliar with AFR of SFR, take a look at this: https://docs.nvidia.com/gameworks/content/technologies/desktop/sli.htm Scroll down to AFR of SFR To my knowledge, no one really uses this method, if so, extremely rare, me personally, I have not, so this rendering method, confirm on my side, 100% works, so take it what its worth. ------------------------------------------------------------------------------------------------------------------------------------------------------------------ GRAPHIC DRIVERS USED: THESE ARE MODIFIED: NVIDIA QUADRO DRIVERS: 432.28 GPU CORE/MEMORY TESTED: 1 TO 4-WAY SLI MODE = 1443MHZ(CORE)/7600+(MEMORY) SYSTEM RAM USAGE: HIGH AS 20 GB+ OVERALL GAME STABILITY: EXCELLENT OVERALL GAME TUNING SENSITIVITY: 0 CONCERNS/0 PROBLEMS. OS USED: WIN 10 x64 (15063.2108/VERSION: 1703/RS2/RTM) CPU UTILITY PROGRAM USED: THROTTLESTOP STORAGE USED: 2 SAMSUNG 950 PRO(512GB) IN STRIPPED(RAID 0) MODE. MOTHERBOARD USED: SUPERMICRO X10drg-q MOTHERBOARD BIOS USED: 3.1 INTEL CHIPSET DRIVER USED: 10.1.18010.8141+10.1.18263.8193 update TOTAL TUNING/PERFORMANCE MONITORING/TESTING TIME(INCLUDING ALL STUTTERING INVOLVED AND WORKAROUNDS/OVERALL STABILITY CHECKS: 50-60 HRS EASY. And one more final thing to all: As previously noted before on this thread, I will be announcing future games to be worked on that previously never mentioned in this particular thread, it is the Final Countdown to the Next Tier Card, 30 games to be exact, As before, My next one could be the 980 or perhaps the 980ti's, I have not really made final decision, I said before, that I would start going step by step, to the normal 980, but Final decision here as I have not made my mind on it yet, the final countdown starts after 30 games that previously never mentioned before, although, I will be going back to previous game and trying to improve its overall performance, but this next game coming up, never mention before, will be the first countdown to the next tier card, game will be tagged #30, it's gonna be a awhile till the next tier card in general so stay tuned for more updates.