Hi all. Firstly, I haven't posted here since back in 2013 but I lurk regularly and it's nice to see many of the old familiar members are still active and visible. Since I currently find myself in a bit of a gaming lull (short periods are normal for me usually due to game burn-out, but this is probably the longest I've ever experienced), a thought occurred to me recently and I wondered if this feeling may be shared by others: do any of you think the ever-increasing graphical quality and fidelity of modern and next-gen games has begun to affect your overall experience with gaming in general? And for the better, the worse, or somewhere in between? My personal experience here is that the graphical quality in games has reached a point where I've honestly begun not to care about graphics nearly as much as I used to since so many games are employing much of the same tech and I don't often experience the same 'wow' moments that I regularly used to in spite of games appearing to approach photo realism more closely which each new generation of tech. I have always considered myself an enthusiast in this space and have gone through more hardware and spent more hours tweaking and messing around than I would care to count, always feeling the need to invest in the best hardware I could afford whenever upgrade needs presented themselves. Now as 2019 draws near to an end, though my hardware is far from obsolete, I am approaching what I would normally consider my own personal upgrade cycle. Keeping tabs on what's currently on offer, the most compelling thing I see which seems to be the thing that everyone is chasing is ray tracing tech. I've watched all the tech demos and greatly appreciate what ray tracing can do; yet, I likewise find myself utterly underwhelmed by everything currently using this tech given the usual enthusiast cost markup to make use of it. This is not intended to be a commentary on the state of gaming, nor a criticism of this tech in any way, but really registers as more of a concern on my part for the developers out there who may feel an obligation or expectation to produce games that live up to what this technology can deliver, and therefore the overall quality and enjoy ability of games we finally get as consumers may go down as a whole due to these displaced priorities which may end up favoring graphical quality. It seems to me that the industry has reached a point where the tech has outpaced the game development cycle, rather than the other way around as was the case in the not-too-distant past, and we're seeing developers chase the technology rather than focus on innovation, originality, and solid game play. Purely anecdotally speaking, I feel like I used to purchase on average roughly one game a month simply because there seemed to always be something interesting and new to try. I haven't purchased any games since The Division 2 when it first dropped and even then I've only played a meager amount simply because I ended up feeling like I was playing a re-skinned Division 1 with better graphics after a while. My experience with games like BF5 and others are similar; these games can be stunning to look at and represent great technical achievement, but have almost no soul. What are your thoughts?