MSI AB system tray temp font

Discussion in 'MSI AfterBurner Application Development Forum' started by deBoru, Jan 23, 2013.

  1. deBoru

    deBoru New Member

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    Can someone tell me the font used in the system tray to display the GPU temps (also can be used to show other things) I'd like to change the font of my system tray items from Core temp to match them... (Yes, I do have OCD)
     
  2. Unwinder

    Unwinder Moderator Staff Member

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    It is not a system font, it is custom raster font which you can find in .\graphics folder
     
  3. deBoru

    deBoru New Member

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    It's a good thing I know how to make a font then... I guess I'll just use the digits to make a new system font... unless anyone thinks that there is a equivalent font already made?
     
  4. Misaka Mikoto

    Misaka Mikoto New Member

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    Did you ever make that font? I found my way here trying to do exactly the same thing (match CoreTemp display with Afterburner display in the system tray).
     

  5. mostafa

    mostafa Member

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    Alright so a different question for @Unwinder the fonts were created in 2008 according to their modification date I searched the internet endlessly to find a tool that will create a dat file similar to the one you provided I tried Font-2-PNG and CBFG but their dat files were different when examined by Notepad++ they were scrambled, I found this Swedish guy who managed to make fonts that will work but the link he provided to download the files expired I am currently waiting for account activation in that forums to ask for his file again, I tried to edit the dat files you provided but anything that exceeds "9999999999999" doesn't work, Sooooo can you end my torment :( and tell me Which program did you use to create the fonts or How/Where did you obtain them ? thanks :)
     
    Last edited: Aug 20, 2018
  6. Unwinder

    Unwinder Moderator Staff Member

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    DAT are ASCII text files, which can be edited with any text editor.
     
  7. mostafa

    mostafa Member

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    Yes they are your dat files are pure text unlike other dat files I get from other programs that's why I asked for the program or place you got them from because it's not just the size that I want to change (which is limited by the 16X16 dimensions and the DPI) but also the font type itself.
     
  8. Unwinder

    Unwinder Moderator Staff Member

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    Those are my own file formats, I've not got it from anywhere and created them manually.
     
  9. mostafa

    mostafa Member

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    Ah S*it I am out of luck then :( well at least can you explain the process of creating them (the dat files and the bmb files) or the significance of the 5355555555333,7377777777343,7777777777777 and 9999999999999 numbers they are similar to 5,7 and 9 pixels but I just can't fathom how they were created.
     
  10. Unwinder

    Unwinder Moderator Staff Member

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    Those lines define width and height in pixels of each symbol in charset in corresponding BMP image.
     

  11. mostafa

    mostafa Member

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    yeah well I get that but it would be 5,7,9 instead of 5355555555333,7377777777343,7777777777777 and 9999999999999
     
  12. Unwinder

    Unwinder Moderator Staff Member

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    Once again, it defines width and height for EACH symbol independently.
     
  13. mostafa

    mostafa Member

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    ummmmmmmm you don't understand me pixels to my knowledge don't have halves so for example 7377777777343,7777777777777 which one of them is 7 pixels and how to exceed 9 pixels in height since any number I used bigger than 9999999999999 didn't work, thank you for your patience.
     
  14. Unwinder

    Unwinder Moderator Staff Member

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    Nope, you misunderstand me. You cannot just blindly edit sizes without altering linked bitmap. DAT are describing each symbol subimage inside bimap.
    7377777777343 defines 7 pixels for the first symbol, 3 for the second, 7 for the third and so on.
     
  15. mostafa

    mostafa Member

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    OMG I get it now so If I wanted to increase height to 11 pixels I will have to write something like 11111111111111111111111111 but what about the bmb file won't I have to change it as well ?
     

  16. mostafa

    mostafa Member

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    And it didn't work :D so I am guessing that the bmb file should be changed as well in correspondence with the dat file changes.
     
  17. Unwinder

    Unwinder Moderator Staff Member

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    You CANNOT just alter sizes without editing bitmap. And no, you cannot use sizes higher than 9.
     
  18. mostafa

    mostafa Member

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    :( why can't I use sizes higher than 9 ? shouldn't 16 pixels be my limit ?
     
  19. Unwinder

    Unwinder Moderator Staff Member

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    Because it is not allowed by currently used format. I'm back to working on newer NVIDIA GPUs support, sorry, I'm afraid we're just wasting time.
     
  20. mostafa

    mostafa Member

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    Remember that Swedish guy that claimed to have a working tahoma 11 pixels file and another dude asked for and received the file and confirmed that they work.
    but it's Okay you have better things to do and I will wait and see what will come of the Swedish forums. Thanks :)
     

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