Might be "my fault". Affter the non protected beta got leaked i went to the devs discord and talked with them a bit... https://twitter.com/MortalShellGame/status/1279502055640633348 Or this, who knows...
Really enjoying this - it's a Souls-like. That's all that needs to be said initially. Pushing my CPU very hard. Which makes a change! I do wish you could turn AA off completely though.
Whatever. Keys are 20 €. I dont care if its Epic exclusive. If not, the devs couldnt make the game, so...yeah.. do what you want.
Incorrect, The developers made the game, then once epic saw it epic paid to keep it off other platforms for 1 year.
Uhm, theres quite a few games with epic exclusive deals where they "helped" out the devs (Old World for example) so they actually can continue working on their games or can even extend it. I didnt say epic has no "advantage" of doing so. Edit: Did you seriously added (Epic Paid Exclusive) to the title? You must be mad.
A couple studio's yes, This is not one of those, this is basically epic seeing the first trailer, going ohh this might be popular lets make sure this isn't available on other platforms for 1 year by throwing fortnite FK you money at them. Here is the Steam page btw https://store.steampowered.com/app/1110910/Mortal_Shell/ I created this thread with the steam page, then I think it was 2 months later it was announced that epic paid to keep it off other platforms for 1 year. *edit* Little annoyed yes, seemed right considering it is what this is.
I seriously wouldn't be surprised if soon epic changes the UE license agreement to say that any game made with UE has to be exclusive to Epic Store for 1 year........ I'm calling it now.
Yep , this is how it went. from teh devs Hello everyone, Many of you have heard the announcement that Cold Symmetry, together with the game’s publisher Playstack, have decided to release Mortal Shell on the Epic Games Store as a PC timed-exclusive. While this will not affect the releases on PlayStation 4 or Xbox One, we understand that for those of you fellow PC users who prefer to keep their game library on Steam and are excited about Mortal Shell, this news can be disappointing. We would like to provide a bit of context to how this decision came to be. We’re not expecting a sudden shift towards solidarity regarding this decision, but considering the amazing support from all of you since the game was announced, we at the very least OWE you an honest explanation. In short, we’re a tiny studio and, for our publisher, we were a risky investment considering we’re a new and unproven team that hasn’t shipped a title before. This project, and our ambition to make a premium indie game that we personally would enjoy playing, has been a huge undertaking for us. The intense pressure of expectations we put on ourselves, and the limited resources we have at our disposal, has put an incredible demand on all our time and creative energy. While the game was initially set to be smaller and less polished than it is now, we kept pushing and raising the bar, believing that a small but dedicated team can create something compelling in a genre that demands famously high standards. So yeah… ironically this project was “the Dark Souls of game development” for us. The reason we’re telling you this is not for pity, but to give you some real-life context about the headspace we were in when Epic Games first showed an interest. When Epic approached us, the game was at its most critical stage in development, where additional financial support was something that would meaningfully improve the quality of the Mortal Shell experience. Was this an easy choice? No. But given the circumstances, we felt it was the right thing to do for the game. We know that, ultimately, the high emotions about the Epic Games Store come only because you care about this project. That passion you have has always fuelled us, and regardless of your platform preference, we’re grateful that you’re a part of our community, and we can’t wait for you to get your hands on Mortal Shell. Sincerely, – Andrew, Anton, Dmitry and Vitaly
That's actually BoD formula, the first game with this type of gameplay: This 20 years old game is so superior to any DS or similar game.
Definitely one of my favourites. Amazing game. I always say this was the original darksouls type game.