Later on in the story you get more traps, tools and the kombat-kitty learns more abilities and also gains experience though it's more of a helper so you still have to do the majority of the fight on your own. Ranged is really effective whether bow-gun or bow though bow edges out over the bow-gun later on unless you go all out with cluster bombing the monsters and keeping supplies in inventory to craft ammo on the fly as it depletes. Each weapon type also generally has a trick to it or a mechanic to learn and master sometimes involving charging the weapon or using means to alternate attacks and deliver combos dealing far more damage. Longsword for example goes from 20 something damage up to 60 once completely charged but while it's simple to use it's not easy to build up and combo with the charge system and retaining full charge. Traps involve anything from crafting to using the environment and even other monsters and you unlock even more options later on, damaging specific parts or even severing them also reduces the creatures combat capabilities and gives different loot items for crafting though early on even the initial hunts will feel very tough with limited gear available plus there's a bit of grinding for unlocking and crafting new stuff, even the mostly harmless bugs and non-predator animals can be captured or killed and carved for unlocking additional armor and there's dozens of supply items and components for crafting gear even while in the hunting zones from the inventory. Cat near the personal stash in the camp can lead you to a tutorial type of zone for practicing the various weapon types and attacks too which comes in handy although for the actual hunts most of them have specific abilities and patterns you learn over time and they all love to run away to some different area on the map via shortcuts and what not so some trekking will be required to hunt them down particularly the flying creatures.