Metro: Last Light

Discussion in 'Games, Gaming & Game-demos' started by villa_youth, May 31, 2011.

  1. darrensimmons

    darrensimmons Ancient Guru

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    @ 2560 X 1440 I can play at 60 with ssaa off and tess at normal. I have also tried physx off and that make a difference only in heavy areas. I wonder if HT makes an improvements, I will try tonight.

    Logitech process is also killing SLI rigs at the moment so try killing process if you are having problems.
     
  2. -Tj-

    -Tj- Ancient Guru

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    Yeah whatever.

    nice trolling, not.
     
  3. KyleN

    KyleN Member

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    I think the gas mask filter looks pretty damn sexy. Comparison:
    [​IMG]
    [​IMG]
    (click for full size)
     
  4. menaceuk

    menaceuk Master Guru

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    are there no advanced graphics options ? The few options on the main options tab are simply not enough.
     

  5. johnnyman28

    johnnyman28 Active Member

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    hope amd will release new drivers soon cuz with latest ones from 50 fps it dips to 20 without reason.also have some flickering.
     
  6. scatman839

    scatman839 Ancient Guru

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    I find it pretty weird that a game that's designed to be played stealth that you can't pick up and hide bodies
     
  7. andressergio

    andressergio Master Guru

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    indeed !!!
     
  8. Jkhan

    Jkhan Guest

    WTF. I just unlocked the game via a US VPN. But when I went back to the game after removing the VPN, it shows the status as pre-load once again. Why ????
     
  9. scatman839

    scatman839 Ancient Guru

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    Because steam does a release date check each time you try to load it.

    Just connect when loading it each time.
     
  10. RecluSe

    RecluSe Master Guru

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    Since you have a similar set up to me, how's the performance?
     

  11. bishi

    bishi Master Guru

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    try disabling 'enable enhanced graphics' in LGS settings
     
  12. Grabber

    Grabber Master Guru

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    Lol I am already facing the first bug. Just in the beginning With Anna (sniper girl) I suppose to walk in the tunnel with her, but she doesn't follow. :(
    Crap checkpoints doesn't allow me a step back.
     
  13. nzweers

    nzweers Master Guru

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    Directx 9 runs 80% faster on my crossfire setup! Gpu load nearly doubled as well.

    There is a difference between DX9 and DX11 graphically, mostly bloom it seems.

    You can put the game in DX9 by changing r_api 2 to r_api 0 in user.cfg in
    C:\Users\username\AppData\Local\4A Games\Metro LL\

    DX9:
    [​IMG]

    DX11:
    [​IMG]
     
  14. Wanny

    Wanny Guest

    Well my FPS standards are low, so it's very much decent for me.
     
  15. SLI-756

    SLI-756 Banned

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    I took a look at yosef019's vid in the pimp your vids thread and the graphics look great, though horizontal FOV is just a bit too short for my liking, once we get a slider or can tweak it from config i'm gonna try grab this game.
     

  16. JonasBeckman

    JonasBeckman Ancient Guru

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    http://www.neogaf.com/forum/showpost.php?p=57662058&postcount=121

     
  17. scatman839

    scatman839 Ancient Guru

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    Hopefully a small increase won't be too noticeable.
     
  18. andressergio

    andressergio Master Guru

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    the drivers ment for metro LL are crap for other games...
     
  19. DesGaizu

    DesGaizu Ancient Guru

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  20. (.)(.)

    (.)(.) Banned

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    You can integrate PhysX but not a decent FOV, you can intergrate Tessellation but no FOV slider.

    Clearly the game was designed for console audiences if all the cuts scenes etc are going to get bugged if the FOV is changed to something useful. Tess and PhysX being an after thought.

    FOV - allows you to see more of the scenery that's already rendered, you know the, the map that's laid out in front of you as your walking around. 4:3 died with the ps2.

    Not buying until fully patched and dlc included in GOTY, sick and tired of pc games coming out bugged and then all of a sudden dev's are surprised when something so simple like FOV is requested by gamers.
     

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