Tried the Terminal with and without the night vision goggles. Without is definitely more challenging.
Are the textures in Volga not as detailed as those in Caspian? Or maybe I'm imagining a noticeable difference or it's my settings. I know from seeing and the forum that some textures within a level are not as sharp as others but that's not unusual in any major game. But for the difference to be based by level or map I thought I’d ask.
Yeah a bit long load times but imo they kind of make up for it with a bearable loading time to reach the main menu when you fire up the game, and exiting the game is at a reasonable speed.
Don`t know whether concept art was posted here https://zen.yandex.ru/media/id/5a0b...ptartov-metro-exodus-5c7a35a78b1dae00b30e40db
Spoiler: Unbox Titan RTX & Metro Exodus $2500 TITAN RTX Graphics Card Unboxing + METRO EXODUS Gameplay Super Special 3 Million sub
The cvar if these do anything at all should be "pp_noise_intensity" so I'd imagine pp_noise_intensity = 0.0 or just 0 would do it if these can be added to the game without the config file removing or ignoring custom additions here. EDIT: This isn't all that impressive though but this is how I do it. -> http://split-code.com/strings2.html So strings2.exe -l 3 MetroExodus.exe > test.txt and you should get a 30 some mega byte sized text file dumping anything with a 3 letter text in it. There's a lot of noise and junk of course but knowing the config file parameters comes in handy so r_ pp_ and what not (render, post-process.) and starting with these for going through hundreds of thousands of lines of text which you'd otherwise never really filter through easily without searching for common words and stuff. Primarily I try to find command-line arguments of interest, for this game it seems they are all prefixed with "-" so that makes it a bit simpler particularly when searching via the hex symbols for "space -" so it doesn't find "a-b" but just " -" and that cuts down the results significantly if possible. Getting the settings can be useful for games that can be tweaked though such as Witcher 3 and perhaps this game too although I haven't tested anything and if the prior Metro titles and 4A (The engine.) is the same it might just prune out additions to the config file and that makes it all fall apart even known the correct cvars. EDIT: Well, eight million five hundred and fifty four thousand lines of text in actuality, not "merely" a few hundred thousand lines. Knowing at least something to search for *really* helps. (A readable config file for instance, of course if the config file couldn't be altered at all that would already stop trying to tweak things further that way.)
ooof, and I even had to lower the 4k resolution scale from 0.5 in the first map to 0.4 in the desert map.
The quickload times are absolutely infuriatingly long. Messing up 5-6 times in a row basically swallows 30 minutes.
Not really...if you want to exaggerate, okay...i dont have the game installed on ssd and i dont think the loading times are "out of the ordinary" like some people think they are. You dont have loading times during the level, so thats a goot thing issnt it!? Also first time loading after you started the game is always longer and loading a quicksave also doesnt take that long!
58 seconds to load into the desert map from pressing continue on the main menu and then 17 seconds to load a quick save of the exact same location i'm currently in. This is on a reasonably average SSD