Metal Gear Solid V Performance Thread

Discussion in 'Games, Gaming & Game-demos' started by (.)(.), Aug 28, 2015.

  1. Truder

    Truder Ancient Guru

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    Ok, so I'm 20+ hours in the game now, Mother Base is expanding quite a lot now and while I'm there, especially if there's rain, getting pretty significant frame drops (down to 30, 25 at one point during a cut scene) :'( but it's only in Mother Base :/
     
  2. (.)(.)

    (.)(.) Banned

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    The only solution is to wait and see if the CE table that was used for GZs FOV will be made compatible with TPP.
     
  3. mR Yellow

    mR Yellow Ancient Guru

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    I love this game. The only thing which is a major oversight for me is the key mapping.
    I can't map the numpad keys. :(
     
  4. (.)(.)

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    Metal Gear Solid V: The Phantom Pain – Framerate Unlock & “Play As Quiet” Mod Released

    Check OP for more info.
     

  5. signex

    signex Ancient Guru

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    Ok so after mission 22 you build your FOB, so the FOB invasions ARE already in the game.

    I just went to someones, but had no idea how to win, i think you need to be unseen before you can enter his HQ to win.
    Cause the door wouldn't open as i had all his staff on me lol.

    I stole all his anti air guns and machineguns, i guess he was offline.

    And then i saw someone in the list that i could infiltrate he had 6 of each S+ and S++ staff members.

    I stopped putting time into that FOB crap, people can still invade it when you are offline wich is a huge letdown... so offline mode it is for me.
     
  6. Pete J

    Pete J Master Guru

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    Running this on my UHD TV with the aid of an overclocked 980Ti (1468 MHz boost, 7840 MHz memory) at max settings as well as quality AO, 16XAA, 4XAA, 4XtransparencyAA and high texture filtering quality being set in NVCP. Getting a Solid 40-45FPS, which is plenty smooth enough for me.
     
  7. (.)(.)

    (.)(.) Banned

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    This game doesnt support any other aa method other than in-game fxaa or through Sweetfx 1.51.

    Your not forcing any thing as this is a DX11 title with no compatible aa flag, the engine wasnt designed with it in mind.

    Also, turn off AO in the control panel and enable it in game. The in game ao is less of a performance hit for not that much of a difference to driver forced AO. Not worth the perf hit.
     
    Last edited: Sep 6, 2015
  8. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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    Reshade doesnt work witn mgs5 games, its unable to hook (crashes)
     
  9. (.)(.)

    (.)(.) Banned

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    Sorry, I meant just Sweetfx.
    Use sweetfx 1.51. Its mentioned as working in the NeoGaf thread in the OP.

    Edit: Just Added to op

    SweetFX 1.5.1 is compatible with MGS5V:TPP
    Gaf - Screenshots with SMAA and FXAA via Sweetfx vs in-game FXAA disabled.

    Modded Extra High - File: Download LUANeoGaf - Comparison Gif in link
     
    Last edited: Sep 6, 2015
  10. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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    Its not working for me on windows 10 x64

    i also tried with bolotaurs version of 1.5.1 (since thats the only one that supports x64) but i get a error failed to load library d3d11.dll
     

  11. (.)(.)

    (.)(.) Banned

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    Edit: Try this one, White. Sweetfx EFX x64: http://www.filedropper.com/sweetfxefxx64



    Have you tried efx x64 by any chance?

    I don't have the game myself, too broke lol:D so I cant test the many sweetfx/efx/reshade variations ive collected.

    Do you want me to upload a few of the version I have?

    Otherwise im not sure. The chap that's doing a fair bit of the modding has this to say:
    Gaf
     
    Last edited: Sep 6, 2015
  12. JonasBeckman

    JonasBeckman Ancient Guru

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    Heh so the old SweetFx injector can actually be used with this game, might have to try it.
    (The tweaked settings looked OK too but checking the actual LUA file - it's in plain text - the new values seem pretty extreme but eh if there's not as huge a performance hit as it looks like it would be I might give it a try.)
     
  13. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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    efx uses the same hooking method as reshade.
    unless its only working in win7 and not higher , i doubt its working at all tbh.
    easiest way to check is enable lunasharping and set #define show_sharpen 1

    i also tried your version but i also get that error.
    i guess its locked to win7 then
     
  14. (.)(.)

    (.)(.) Banned

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    Poster says about -5fps or so.
     
  15. (.)(.)

    (.)(.) Banned

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    Wait, is this game DX9 or 11?
     

  16. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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  17. (.)(.)

    (.)(.) Banned

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    Ok then, what about this one!: http://www.filedropper.com/farcry4efx

    Folder:
    SweetFX
    d3d11.dll
    dxgi.dll
    eFX.ini
    Sweetfx_preset.txt
    Sweetfx_settings.txt


    I got batman reshade to work with the latest patch by installing versions over the top of each other. Something has to work.
     
  18. signex

    signex Ancient Guru

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    The latest reshade 0.10 works too btw.
     
    Last edited: Sep 6, 2015
  19. (.)(.)

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    Last edited: Sep 6, 2015
  20. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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    No it doesnt

    It shows the logo so doesnt crash, but the effects arent applied either
     

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