Eh, sometimes PC just receives shoddy ports though. Occasionally a game comes out with serious issues in the PC version where seems to me you're better off just playing it on console. For example, Arkham Knight was one of those games and so was Far Cry 5 at least on certain patches. So, for Far Cry 5 when I purchased the game officially it stuttered nonstop -- I then acquired a cracked copy on an older patchset and all of the stuttering went away. My speculation based on the Overlord Gaming tests was that this was due to a shoddy DRM implementation or something, but I can only speculate. Another game would be "The Medium" -- this game stuttered nonstop for me on PC even after patches. I enjoyed it, but from what I gather this stuttering problem doesn't happen in the console version. Digital Foundry's talked about this some in the past but basically they've said a lot of these issues can be traced back to the game being built around unified memory on console and devs not properly reworking the asset streaming for PC. Hopefully the new windows direct storage change/feature will greatly improve this down the line though. In general though, assuming its not a bad port and assuming you have a good PC, yes the PC version is the way to go, but there are exceptions. Apologies if I misunderstood you, did you just mean this particular game?