Loved the first Mass Effect on my Xbox 360, even though it ran with a poor framerate and was rife with screen tearing, then discovered the superior PC version and then played Mass Effect 2 and 3 on PC and never bothered with it again on consoles. The only thing that annoyed me about the PC version was the lack of support for controllers as I personally prefer to play third-person games that way and find the mouse and keyboard annoying (especially the keyboard with its digital movement). The final game was great until the ending which I found hugely underwhelming, although they did patch that (after much criticism) to make it marginally more tolerable. The Mass Effect trilogy is one of the few franchises were I completed all the games from beginning to end due to how enjoyable it was. Ending aside, I thought the story was excellent as was the writing for the many different characters. Anyway, I wasn't going to bother with the Legendary Edition until I saw how much the textures and lighting have improved since the original releases. I was toying with the idea of getting it on PC, which now apparently supports controllers, but opted in the end to get it for my PS5 (it is the PS4 Pro version running at 4K 60 fps). The reason for this is so I can play it on my 55" OLED TV with a controller, HDR and surround sound. My PC is restricted to a 1440p non-HDR monitor and a 2.1 speaker setup. Not bothered about mods anyway, mainly because I find many of them ruin the intended aesthetic of a game so there really is no advantage to me buying it for PC anyway over the PS4/PS5 version. It has been enhanced somewhat in terms of textures and lighting but it is not a remake that requires a powerful system to run. Once I buy a new Ryzen CPU-based PC - when I can actually buy one with an RTX graphics card!!! - then I may pick it up, at which point the game will likely have been heavily discounted.