Honestly, I've never liked this new trend of removing / tweaking parts of games because "now" they're considered "awkward" or "problematic". I don't remember hordes of angry people protesting when ME2 came out, so I see no reason to change what were highly acclaimed games (even by the same gaming "press" that is so progressive/woke to modern issues today). Who's to say what is "awkward"? If awkwardness is a criteria, then please remove all of the sex scenes in ME3, as they have been highly awkward since day one (sex/shower in underwear, weird dialogue, etc.), and a few of those in ME2 (Jacob's meme-tastic pre-sex pillow talk comes to mind). Remove/change the way the side-quests work in ME3, where you pick up hearsay without interacting, and then just offload loot to surprised bystanders (that is also highly awkward). We could go on this way for a while. No one complained about these games in this manner for years (over a decade for ME1 and ME2, iirc), and now is the time to "rectify" some old wrongs? Also, why add in more intensive lens flare? Why change the sky when Sovereign takes off in the beginning of the game (my guess there will be more pointless changes like this)? Why render the game twice because of reflections, while staying on the old engine that will not take this lightly, and skyrocketing the CPU requirements to a Ryzen 3700x (wouldn't be an issue for me, I guess, since I have that CPU). I get the changes to ME1's combat system, since that one was considered clunky even back then, and while I didn't find it that big of an issue, the latter games played more fluently (even if the RPG elements got stripped down severely).