Lunayahs Watch Dogs Enhanced Mod

Discussion in 'Game Tweaks and Modifications' started by Lunayah, Jun 26, 2014.

?

What do you prefer. Quality or Performance?

Poll closed Jul 17, 2014.
  1. Quality

    105 vote(s)
    69.1%
  2. Performance

    54 vote(s)
    35.5%
Multiple votes are allowed.
  1. Lunayah

    Lunayah Guest

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    but is there anyone that runs ultra?
     
  2. Lunayah

    Lunayah Guest

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    anyway i think I should change the Ultra ones. So I just tested and even if the textures are better. the ailising is unbearable. I cant deal with it
     
  3. Cru_N_cher

    Cru_N_cher Guest

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    High @ Ultra you dont need to forget their are basicly 2 ultra modes one with enhanced Object Detail (Higher Mesh resolution) and one without as Nvidia showed it both is dependent in the setup.
     
  4. arias51

    arias51 Guest

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    Ultra textures just aren't worth the performance hit. I use high as well.
     

  5. Devonte_Burst

    Devonte_Burst Guest

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    I haven't tried ultra since coming to this mod. From what I remember, there is hardcore stuttering while driving. Walking around isn't bad but driving was impossible.
    Other texture packs are too low in quality or too much aliasing.
     
    Last edited: Jul 16, 2014
  6. SnaKe79

    SnaKe79 Guest

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    High Quality is enough while Performance is fluid too = Best experience!
     
  7. Lunayah

    Lunayah Guest

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    Okey guys so heres the drill. I finished moding the game now. I will upload HQ
    version in ONLY two atmospheres. Just because Im feeling extra nice.. haha. The
    atmospheres are HQ Subtle an HQ Warm. Just be aware that they do not look like
    my previous atmosphere. You can see subtle
    http://forums.guru3d.com/showthread.php?t=390558&page=42 here and warm
    here http://forums.guru3d.com/showthread.php?p=4873337#post4873337 the pics are mixed


    The version will be totally tweakable meaning. You may choose Medium , High , Ultra
    and Custom. These settings have been tweaked and optimised. meaning they are
    much better than vanilla and you get all the eye candy. The mods will include
    modified high and ultra textures. meaning you will see some ultra textures when
    playing on high and you WILL BE ABLE to play on Ultra with minimal stuttering
    nevertheless I would recommend you to put the graphics settings on high when
    playing with ultra textures. you might be surprise. My high graphics settings are superior than vanilla and much more optimised
    for quality.


    Some of Sunsets textures are being use in the Ultra setting
     
    Last edited: Jul 17, 2014
  8. Cru_N_cher

    Cru_N_cher Guest

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    Couldn't you make a Map of your Tonemapping showing all the results @ different TODs and Weather states instead of only 1 ?
     
  9. WittyScreenName

    WittyScreenName Guest

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    Awesome!
    updating the OP with the links or..?
     
    Last edited: Jul 17, 2014
  10. Lunayah

    Lunayah Guest

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    sorry limited time

    soon bro
     

  11. bhamou

    bhamou Guest

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    Studies come first, I guess :)
    Just a word to say THANK YOU, your mods are awesome.

    I just laugh when I read the very first posts in your thread [1st page ===> "Ohhh here comes another mod for WD, please stop making useless threads"] Useless haters. :puke2:


    Just take it easy man, WD is just a game (and what a f***in' game !!)
     
    Last edited: Jul 17, 2014
  12. Lunayah

    Lunayah Guest

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    Watch Dogs HQ release

    Heres is Lunayahs Watch Dogs HQ.

    WD HQ subtle https://onedrive.live.com/redir?resid=4CE2D04ABEAD30B2!158
    Due to lack of time I will wait until tomorrow to upload the warm version

    This version contains my tweaked setting with higher lods,resolutions,
    tessellations and particles, you name it. This version is heavy on my
    system and I cant promise performance gains on Ultra.


    Minimunn Systemspecs: GTX670, I7 CPU. 16GB RAM. or equivalent
    This mods is aim to those who want more graphic fidelity and smoother game play.
    This mod has been tested with a GTX670 and GTX670 SLI only so I cannot account
    for poor performance on lower systems


    List of changes, features and modifications:


    - Realistic colorgrading presets
    - More wind
    - Dynamic realistically rendered rain
    - Higher view distances
    - Better texture polls
    - Better LODs,
    - Better rain effects
    - Better shadows,
    - Higher decals
    - Denser particles, rain,
    - Natural light
    - High quality reflections
    - Better ambienceocclusion
    - Better shading
    - SMAA and Temporal SMAA
    - HQ particles
    - Improved lighting and bloom
    - More I dont remember


    Mod specific changes:

    Use this settings:

    SMAA = Vanilla Temporal SMAA
    TemporalSMAA = 2xTemporalSMAA
    FXAA = SMAA
    NO AA = FXAA
    HMBAO = High Quality downsampled SSAO

    This version will be totally tweakable meaning. You may choose Medium , High ,
    Ultra and Custom or even mix a match between those settings. These settings have
    been tweaked and optimised. They are much better than vanilla settings and you get
    all the eye candy. This mod include modified high and ultra textures. meaning you
    will see some ultra textures when playing on high and you WILL BE ABLE to play on
    Ultra with minimal stuttering nevertheless I would recommend you to put the graphics
    settings on high when playing with ultra textures due to an FPS hit. you might be
    surprise how wellit looks . My high graphics settings are superior than vanilla and
    much more optimised for quality. Same goes to my medium setting. The ultra settings
    are much superior to vanillas Ultra settings.


    Big thanks to Cemnahit, Yizan, Sunset, TheBoss, and Solocreep
    for all their work and dedication and for making this Watch Dogs mod possible.


    Installation:

    Unpack and put the patch files(patch.fat and patch.dat in your data_win64 folder in
    your Watch Dogs directory Put my SweetFX in the bin folder in your Watch Dogs directory.
    The sweetfx is optional only if you want the border. Replace your gamerprofile located
    in your documents/ mygames/ Watchdogs with mine.


    Known Mod related Bugs and Issues


    Seldom flicker may be seen but has been partially fixed.

    Seldom ailising may be seen when running high textures

    Seldom particle may suffer from light source leaking due
    to the new dynamic particle illumination.

    Any other issue you may find is not mod related and if it
    is please report it on my thread and I will provide support


    Thank yo for reading and now enjoy watchdogs the way it was
    meant to be played.

    If you feel the need to add, modify or take away any of the mods
    functions or features please visit my first page and follow the link
    at the end of the first post for instructions on how to mod Watch dogs
    patch files.
     
    Last edited: Jul 17, 2014
  13. Cmaki2008

    Cmaki2008 Active Member

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    ultra

    I use ultra but I got a 780ti..
     
  14. blackreign66

    blackreign66 Member

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    I use ultra as well but haven't noticed a difference in regards to high
     
  15. gerardfraser

    gerardfraser Guest

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    Works great on ultra for me.
    WD HQ subtle,man it rains hard lol love it.
     

  16. cmh175

    cmh175 Guest

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    What are the differences in textures? I'm seeing textures that were about 21mb that are now 2mb. You mentioned incorporating some of Sunsets textures, how many were there? Enhancing performance is a good thing, but I'm not sure how great texture files that are about 10% of their original size are going to look. It looks like the majority of the graphics folder's included here (I did finally get mine unzipped, so I could compare). Are these mainly just without mipmaps, or are they resized like Sunsets? I'd just check myself, but there's just too many.
     
  17. Spoonie

    Spoonie Guest

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    Usually Ultra means stuttering for me - and when I talk about stuttering, it has nothing to do with FPS - I have 2 x titans, but for some reason (I know I'm not alone) the game stutters on Ultra.

    I'll give this new HQ version a go - so Lunayah, can we adjust the settings in-game without affecting your mod?

    EDIT: I just downloaded you latest HQ and it doesn't contain an xml file - are we suppose to use an old one?
     
    Last edited: Jul 17, 2014
  18. cupis12

    cupis12 Guest

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    thanks but why is it so big? does it mixed with Sunset textures?
     
  19. S1Lent40

    S1Lent40 Guest

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    I just downloaded your new file. Their is a file folder called "demo", it contains only screenshots.....ooops!
     
  20. cmh175

    cmh175 Guest

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    What do you mean? I've already ripped this mod apart and it doesn't look much different than any of the others (file wise) nothing is msising.


    It does seem to have Sunset's textures. I'm not sure how many, but seems to maybe be all of them. It's mainly the _textures folder, but I noticed odd file sizes for textures in the char01 folder too, so I'm not really sure. I removed the _textures and replaced the character folder with my own, and the game seems to play pretty well. I do notice a difference in performance from v3.1, but at max settings it still plays pretty well.

    I like the change in this mod, there was a lot less I felt I needed to change. Firstly I noticed the much more realistic bloom effects. v3.1 had very unrealistic lighting, the Owl Motel parking lot was lit up like it was day time (this is a common issue in every mod released on Guru though) Other than my own custom outfits and Kadzait's vehicle tweaks I didn't need to add anything.
     

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