Discussion in 'Game Tweaks and Modifications' started by Lunayah, Jun 26, 2014.
Some "Pure E3" version + this mod.
What configuration are you using ? Any texture patch ? What does some e3 pure mean ?
OMG so here I was renaming some of the textures from ultra so I can use them in high and then I realized that maldo has already done this. I could have saved a lot of time =/
Everything ultra, textures high without mods, except some Lunayah values and this: http://forums.guru3d.com/showthread.php?t=390665
Edit: And this value on default GamerProfile.xml (@ \Documents\My Games\Watch_Dogs):
(default is =1)
Hi there! Lunayah, You are doing Great Job! (E3 atmosphere). Are there any chances to set original / vanilla game time in future version(s) of your Mod? (I mean TimeScale and starting Hour?) Keep up the Good Work!
it is original
Maldo's textures don't have mip maps and have an anti-aliasing issue. You're probably better of renaming them. They're only worth using if you want better graphics but have stuttering issues. This mod seems to be more quality over performance anyway so you're better off with vanilla ultra textures.
Created generic GamerProfile.xml...
When i'm using vanilla, i'm starting game on day (about 18:00), and when using Mod of yours it's quite dark (and about 4:00)... Strange then...
EDIT: maybe it's because i was using TimeScale="30" Hour="14:00" in GameProfile from time till then??? hmmm
basically after renaming the texture this is what I have notice. The textures need mipmaps in order to work properly. otherwise they look like they are too big for the space they are covering. what im doing now is checking which textures are best to use without mipmaps and which ones have too much ailising.
I think you can resize or rename textures while keeping the mipmaps. If this is more of a performance thing though than that'll work.
yeah i just have to rename the mip maps too but goodbye performance
I don't find it overall cartoonish @ all it fits
and with your different tonemap setups surely some nice results could be achieved
Especially as the Render Latency Performance is better as in yours and stable for both Walking/Running and Driving Shootouts ect
So loving this mod!
Thank you for making this game so much better!
Game looks great can't wait for this release!! this is my first time moding a game and im having so much fun thank you so much bro
Tried the HQ version, but it was a bit too laggy for me driving around the city area. looks nice though.
what of the versions are you using??
which versions are those pictures??, the V3.1?, but what style, cool, subtle, e3 or warm??, can you help me giving me the difference between the 4 thanks
Yes the star moves as you move at different angles. I made a thread for download http://forums.guru3d.com/showthread.php?t=391085
I tested the Lunayah's HQ Version but experienced stuttering. Just some, not a lot. Definitely playable on my rig but imo not worth the fps loss. I'm waiting for Lunayah to upload that tweaked version from those amazing screens.
thats just another atmosphere tweak I ve made. but it is not upload it
yeah that one is heavy, people keep asking for HQ though I hope they get that means less performance