I've read a lot on the internet, and am still confused why does limiting FPS add input lag? Say there's a 144Hz monitor and a decent GPU RTX 3070. Why does this option: Vsync off, G-Sync on, FPS limited to 140Hz in Nvidia Control Panel yields higher input lag than this option: Vsync off, FPS unlimited, G-sync off (though the latter doesn't matter much) ? I get that "higher fps" means lower input lag, however, if the monitor can't show more than 144 frames, why is it that there's lower input lag if in CS:GO you get 400+ FPS as compared to when you simply cap the frames to your monitor's refresh rate and get a steady amount of 144FPS (or slightly below)???