Hi folks I now have my crossfire system running pretty fine, but I am wondering why the gpu usage lowers as the draw distance in games increase. For instance in Hitman Absolution. I haven't been able to find an answer to this, and maybe there's a simple explanation It makes sense that the frames drop in heavy scenes because it demands more of the gpu but not that the usage decreases?? Isn't that bad coding? Or CPU bottleneck? - though it doesn't seem to be the reason