Discussion in 'Games, Gaming & Game-demos' started by Gameslove, Aug 16, 2010.
Thanks for the link to the benchmark... gonna try it on my hybrid ati and nvidia physx setup
physx won't help you here
Settings used 1920x1200, max. settings, v-sync off:
DX9 mode: 8x MSAA, CrossFireX: Enabled
Test A: 114.7 fps (A)
Test B: 75.9 fps (A)
DX11 mode: 4xMSAA, DX11 Features: Low, CrossFireX: Disabled (crashes otherwise)
Test A: 31.7 fps (B)
DX11 mode: 4xMSAA, DX11 Features: Disabled, CrossFireX: Disabled
Test A: 47.8 fps (B)
I can't tell how well the DX11 benchmark would scale with CrossFireX but based on Resident Evil 5 and Street Fighter IV I'd say that it would add another 50% on top of that framerate. I was struggling to discern any differences in the graphics between DX9 and DX11 in all honesty; maybe the AA and bump/normal mapping looked a little better in DX11, I don't know, it was hard to see.
Benchmark looks quite nice but the MT Framework engine is starting to show its age in some areas, e.g. the water looks especially unconvincing and reflections are non-existent. Gameplay though looks as dull as watching paint dry and the console versions were considered mediocre critically plus failed to sell so it isn't even a purchase consideration unless I see it on Steam for a fiver like I did the first game!
I can't run bench. when I runing dx9 or dx11 benchmark, bench crashing. any idea?
Looks stunning and is smooth as fook for me. Got a B with everything maxed, 32xAA @ 1920x1080
Fermi as gtx 4xx card - not show frames per second average
I got the first one free with my old 8800 Ultra and I still don't play it ha
My internet dl speed is 186 KBS
Same here, DX11 crashes in crossfire mode. Probably we'll have to wait another 2-3 months before ATI releases the proper driver.
1920x1080, 8xAA, all settings including DX11 maxed.
First benchmark looks nice enough, but the water in part 2 is ridiculous looking.
Second one looks very heavy on tesselation, and has some nice looking moments.
Performance does seem quite good, even at 30fps its pretty smooth, and without V Sync there is minimal tearing which is nice.
Doesn't look like my sort of game unfortunately.
I played the co-op demo on thr 360 & it was a bit confusing. Great looking game though.
Been trying to get CrossFireX working with the DX11 benchmark without it crashing. Almost managed it by using RadeonPro to force the AFR-FriendlyD3D.exe but although CrossFireX definitely works and both GPUs are being used there's some flickering and the characters are invisible a la Predator!
Interesting! What about no AA? I want to buy GTX460 too and probably this game if this is good enough
download now (21 Min. left). I'll bench and post the results, quite curious if I have the same problemsZ with CrossfireX:3eyes:.
for some reason i'm only getting 30 40 fps.
not to mention the benchmark is in chinese so dunno what to leave off and on.
thats ofc with current rig on 1920x1200.
All settings max 1920*1080 no AA:
Test A: 34.5fps
Test B: 22.7fps
All settings max 1920*1080 AA8X:
Test A: 29.9fps
All settings max 1920*1080 AA32X:
Test B:20.7fps (nice )
Direct X 11 max 8x AA+ AAA
I expected better though :/. Looked good except the super jelly water.
*Ignore my fan speed, cooling sucks and I don't mind the noise*
here you go
In Benchmark1, 42.7fps with no AA, compared to 36.6, so not a huge difference by going to 8xAA.
In Benchmark2, 34.9 without, compared to 28.6 with 8x
Thats with 258.96 drivers, not tryed the new betas yet.
GTX460 is a good card, but with this game you might need to OC your CPU abit too.
Got a C for both tests on full settings - DX11 - HD 5770