Trying to fix a micro stutter issue on some games of mine so I used latencymon to try and see if something comes up. Nothing really comes up but in the stats it says otherwise. Which am I suppose to believe?
I have seen that too. Have you reported it? https://forums.guru3d.com/threads/simple-way-to-trace-dpcs-and-isrs.423884/
I must be missing something cause I see both image show the same us? only thing both arnt show are the current which 10.60 but highest is reported in both?
Do you see 9 DPCs of 500 - 1000 execution time in stats? Do you see 0 DPCs of 250 - 500 execution time in stats? And first screen states the highest DPC is 329.68.
the bug is the total time list is reading the value as a integer string instead of a floating point, i believe the developer has miscast the value, so 329.6 is being read as 3296. the dpc reading is going to match with a performance trace
that? i would never of even seen that if you didnt point it out, the rest of the stuff look correct though