Kena Bridge of Spirits

Discussion in 'Games, Gaming & Game-demos' started by WhiteLightning, Jun 11, 2020.

  1. Horus-Anhur

    Horus-Anhur Ancient Guru

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    Go to this folder and open engine.ini

    %LOCALAPPDATA%\Kena\Saved\Config\WindowsNoEditor\

    If you look at some pages behind, there are more tweaks for this game.
     
    Last edited: Sep 27, 2021
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  2. CalinTM

    CalinTM Ancient Guru

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    In engine.ini
    I put them under [core.system] ?
     
  3. Darren Hodgson

    Darren Hodgson Ancient Guru

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    Yeah, I use HGIG on my LG B9 OLED TV with my PS5 and Kena: BoS looked really dull and dark until I switched to Dynamic Tone Mapping On then the image popped to life in terms of vibrancy and colours. It might not be technically correct but it looks absolutely glorious. Although the PS5 says it is HDR though, I understand that it's just SDR mapped to an HDR container. A real shame because this game is absolutely crying out for proper HDR support.
     
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  4. Horus-Anhur

    Horus-Anhur Ancient Guru

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    add this

    [SystemSettings]
     
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  5. Memorian

    Memorian Ancient Guru

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    Exactly.
     
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  6. noGuruATall

    noGuruATall Member Guru

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    There is value to set refresh rate?
     
  7. Netherwind

    Netherwind Ancient Guru

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    Puh, finally finished the game. The last boss was a drag and due to uneven boss difficulty, some technical aspects, some QoL features missing I'd give the game a strong 3 out of 5. Many other things with this game are very positive and I did enjoy the experience.
     
  8. SerotoNiN

    SerotoNiN Ancient Guru

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    Well, visually I wasn't as blown away as some. This is the problem with having played Ratchet and Clank on PS5. Nothing can compare. The gameplay and story are pretty generic. For once I agree with PCGamer and the 65/100 they gave it. It's nothing special. I think if there wasn't such a drought in gaming right now thanks to the pandemic this would have been an afterthought for many. But since it's slim pickings out there...you take what you can get.
     
  9. noGuruATall

    noGuruATall Member Guru

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    This game has no GF Experience support? Screenshot button is not working.
     
  10. fernake

    fernake Master Guru

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    The game works well in general but the framerate falls in the snowy area, surely the drivers are the culprits as always, nvidia does not bother to review these games.
     

  11. CPC_RedDawn

    CPC_RedDawn Ancient Guru

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    Comparing an exculsive game to a single console platform, that had millions of dollars in development and marketing, and a developer studio with over 400+ people working for it.............

    To a game that had a small team of 15 people, developed on a free engine, and developed for multiple console platforms and PC...............

    This is why people like me are blown away by the game and what the team has achieved. Now with the right backing, funding, and a larger team what else could they achieve?
     
  12. Cave Waverider

    Cave Waverider Maha Guru

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    This game is lovely.

    I'd actually like to see them rendered in real time. But yeah, 4k@60FPS would have been nice, too.
     
    Last edited: Oct 3, 2021
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  13. Memorian

    Memorian Ancient Guru

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    The cutscenes use higher settings, it's a shame that we can't use those settings in-game. The game looks great but those micro-stutters are really annoying.
     
  14. SerotoNiN

    SerotoNiN Ancient Guru

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    I take back what I said about the visuals. They're great. Game is a little safe...kind of a Zelda ripoff. But it's fun. I put a good amount of time into the last week. I had the PS5 version and it looked really dull to me. Thus my comments previously. It's an indie company and I wanted to try the PC version so I double purchased. Glad I did. The PC version is quite a bit better in terms of visuals compared to PS5. I know PC will always have an edge, but there's a big difference here. The animations, the characters, the textures and of course, true 4k. Anyway. Fun game. I hope this developer can keep doing what it's doing. Promising first game.
     
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