Kadzait24 Watch Dogs MOD ( Game Files + XML ) WIP and download

Discussion in 'Game Tweaks and Modifications' started by kadzait24, Jun 11, 2014.

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  1. kato-secret

    kato-secret Member Guru

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  2. Quentin's_SweetFX

    Quentin's_SweetFX Master Guru

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    Man that looks really good...
     
  3. Quentin's_SweetFX

    Quentin's_SweetFX Master Guru

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  4. Tomlintm28

    Tomlintm28 Banned

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    can someone pm Alphaz FB page so i can send him my info so i can get in to the beta 2 please :D
     

  5. gothmessiah

    gothmessiah Member

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    Hi apple890, i've sent a private message to AlphaZ asking for the 5.0 beta Mod and sent my personal info still not answer, how can i be part of the new Version Mod?

    Thanks for your Replies.
     
  6. Saikusu

    Saikusu Banned

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    Stop asking dumb questions... He has already answered this all.
     
  7. apple890

    apple890 Member Guru

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    Sorry for the late reply. He's probably asleep/offline right now, as it is 10 PM in Argentina. However, he will make a Facebook page with the download tomorrow.
     
  8. gothmessiah

    gothmessiah Member

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    Thanks for your quick answer :)


     
  9. apple890

    apple890 Member Guru

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    Added a To-Do list and more features/changes.
    Kadzait24's Watch_Dogs E3 Mod

    Table of Contents

    • What is this mod?
    • Screenshots
    • Videos
    • Features
    • Status
    • Changelog
    • Download
    • To-Do List
    • Inquiries? Suggestions?


    What is this mod?

    I created a Watch_Dogs E3 Mod that strives to bring the best gaming experience to players of Watch_Dogs.
    Although still in its beta stages, the mod has already improved the graphics of the game by a substantial amount.
    Including features such as an improved wind and fog system, the mod's goal is to provide gamers the closest original E3 2012 experience of Watch_Dogs.


    Screenshots

    None of these screenshots contain color-grading programs such as SweetFX.

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    Please note that screenshots may not accurately represent the first full version; the mod is still a work in progress.
    Version 0.2 Screenshots are coming soon!


    Videos

    https://www.youtube.com/watch?v=2BpPgkMHDYA

    https://www.youtube.com/watch?v=yfwSKwsbu2w

    https://www.youtube.com/watch?v=AfY76Zw040A

    Features

    Note : Some features might not be available yet, we are working on enabling them soon.


    Improved Depth of Field
    Improved Cloth Physics, reflection, texturing and wet system
    Improved Clothes' Physics, Reflection, Texturing and Wet System
    Improved Player Camera
    Improved Decal System
    Added DOT Mesh
    Improved Car Paint
    Added Subsurface Scattering
    Improved Decals
    Added Raindrop Ripples and Relief Depth
    Improved Rim Lighting
    Improved Trees and vegetation texturing and Reflection
    Improved WET SYSTEM, now with added technology from the Engine
    E3 Lighting for Daytime, Dawn, Sunset, Night, Rain, Post Rain
    New Parallax Occlusion Mapping which looks outstanding now
    Added Fog and New Skies
    Bloom for every time of the day, even bloom at daylight. Different sets
    New and Improved Wind and Weather effects
    New Clouds System
    Added Dust System
    New Specular System and Dynamic Texturing Sampling System
    Improved Building Reflections
    Much more to come...


    Status

    The current version is Private Beta v0.1.
    Estimated Release Date of v0.2 : June 25-30

    (Please note that estimated release dates are subject to change in order to add features or fix bugs.)

    Changelog

    -Added DoF
    -Implemented Fog/Wind
    -Improved Rain
    -Fixed Cone Bug present in v0.1
    -Improved Lighting
    -Improved Raindrops/Puddles
    -Improved Bloom
    -Improved Explosions
    -Added some Object Textures
    -Improved Shadows
    -Added Subsurface Scattering
    -Added Dust System


    Download

    As of this moment, the mod is in a private beta mode; only a handful of testers are tasked with testing the mod and reporting bugs.
    We do not want to release a bug-ridden mod before testing it out first.
    Download links will be added soon, when the mod's first full version is fully released.


    To-Do List

    -Make DoF dynamic and start further away
    -Improve the Fog until it is E3-like
    -Create varied versions or let users choose which features
    -Rework textures
    -Combine mod with Ubisoft patch
    -Release v0.2


    Inquires? Suggestions?

    Feel free to ask questions; Either the community or I will try our best to assist you.
    Suggestions are highly appreciated; we use them to keep improving the mod!
    Please keep the discussion on-topic!

    Search the thread for your question before commenting for help!
     
    Last edited: Jun 25, 2014
  10. DarkSidesHero

    DarkSidesHero Member

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  11. apple890

    apple890 Member Guru

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    Kadzait Please Read!

    In my honest opinion, Kadzait, I think you should just release every version publicly.
    I feel like the beta system shouldn't be used because it hurts both sides : You get spammed with friend requests on Facebook and private messages, and the majority of the public doesn't get to use and test it.
    The MOST IMPORTANT things that people look for, when they click on a thread, are SCREENSHOTS and A DOWNLOAD LINK.
    Without a download link, lots of people might look at it, look for a download link, and when they don't find one, forget about it.
    If they COULD download it right now, they would use it, test it out, give feedback and keep following the thread.
    The next version you should release, on June 28th, should be the latest version, regardless of whether it is finished or not, BUT put it as 0.#, not v5, because you wouldn't want people to think that this is the full 5th version of a FINISHED mod.
    You would want them to know that this is still a WIP.
    I just feel that if you released it publicly, it would get a lot more people using it.
    Also, would you be willing to ask the mods to change the title?
    Maybe you could change it to something more descriptive, like : "Kadzait24's Watch_Dogs E3 Mod (Improved Rain, Bloom, Fog, and more)" or something
     
    Last edited: Jun 25, 2014
  12. classick

    classick Member

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  13. Quentin's_SweetFX

    Quentin's_SweetFX Master Guru

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    Should use the title you made for the front page... it looked really good...
     
  14. apple890

    apple890 Member Guru

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    Changed title :
    Kadzait24's Watch_Dogs E3 Mod
    (Improved Rain, Bloom, Fog, and more)

    Table of Contents

    • What is this mod?
    • Screenshots
    • Videos
    • Features
    • Status
    • Changelog
    • Download
    • To-Do List
    • Inquiries? Suggestions?


    What is this mod?

    Kadzait24 has created a Watch_Dogs E3 Mod that strives to bring the best gaming experience to players of Watch_Dogs.
    Although still in its beta stages, the mod has already improved the graphics of the game by a substantial amount.
    Including features such as an improved wind and fog system, the mod's goal is to provide gamers the original E3 2012 experience of Watch_Dogs.


    Screenshots

    None of these screenshots contain color-grading programs such as SweetFX.

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    Please note that screenshots may not accurately represent the first full version; the mod is still a work in progress.
    Version 0.2 Screenshots are coming soon!


    Videos

    https://www.youtube.com/watch?v=2BpPgkMHDYA

    https://www.youtube.com/watch?v=yfwSKwsbu2w

    https://www.youtube.com/watch?v=AfY76Zw040A

    Features

    Note : Some features might not be available yet, we are working on enabling them soon.


    Improved Depth of Field
    Improved Cloth Physics, reflection, texturing and wet system
    Improved Clothes' Physics, Reflection, Texturing and Wet System
    Improved Player Camera
    Improved Decal System
    Added DOT Mesh
    Improved Car Paint
    Added Subsurface Scattering
    Improved Decals
    Added Raindrop Ripples and Relief Depth
    Improved Rim Lighting
    Improved Trees and vegetation texturing and Reflection
    Improved WET SYSTEM, now with added technology from the Engine
    E3 Lighting for Daytime, Dawn, Sunset, Night, Rain, Post Rain
    New Parallax Occlusion Mapping which looks outstanding now
    Added Fog and New Skies
    Bloom for every time of the day, even bloom at daylight. Different sets
    New and Improved Wind and Weather effects
    New Clouds System
    Added Dust System
    New Specular System and Dynamic Texturing Sampling System
    Improved Building Reflections
    Much more to come...


    Status

    The current version is Private Beta v0.1.
    Estimated Release Date of v0.2 : June 25-30

    (Please note that estimated release dates are subject to change in order to add features or fix bugs.)

    Changelog

    -Added DoF
    -Implemented Fog/Wind
    -Improved Rain
    -Fixed Cone Bug
    -Improved Lighting
    -Improved Raindrops/Puddles
    -Improved Bloom
    -Improved Explosions
    -Added some Object Textures
    -Improved Shadows
    -Added Subsurface Scattering
    -Added Dust System


    Download

    As of this moment, the mod is in a private beta mode; only a handful of testers are tasked with testing the mod and reporting bugs.
    We do not want to release a bug-ridden mod before testing it out first.
    Download links will be added soon, when the mod's first full version is fully released.


    To-Do List

    -Make DoF dynamic and start further away
    -Improve the Fog until it is E3-like
    -Create varied versions or let users choose which features
    -Rework textures
    -Combine mod with Ubisoft patch
    -Release v0.2


    Inquires? Suggestions?

    Feel free to ask questions; Either the community or I will try our best to assist you.
    Suggestions are highly appreciated; we use them to keep improving the mod!
    Please keep the discussion on-topic!

    Search the thread for your question before commenting for help!
     
  15. flexinho

    flexinho Member Guru

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    I agree with apple890. I really would like to test that mod and I think many more would like that too, without making an guru account.
     

  16. ForestOfStars

    ForestOfStars Member

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    Pretty much anyone who has the PC version of this game will want this. But more importantly i'm all up for optimized performance. clearly there's no point in enjoying a mod if it's unplayable, so i hope this mod leans closer to also being a patch.
     
  17. Goldie

    Goldie Banned

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    the test of uberness will be if folks upgrade for it, if they're in need of more optimal conditions of course.
     
  18. Sh4dowDestroyer

    Sh4dowDestroyer New Member

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    Okay, I'm Back, this is Alexcifer, ya know, the guy who stopped flooding when you asked for it but who was fired anyway. Can't believe there are people around who are completely bashing each other, with curse and other stuff and they are not fired, but me, I just ask for Help FOR 2 ****INGS DAYS, in order to win an artbook, and you just go and say FU. Nice.
     
  19. Sh4dowDestroyer

    Sh4dowDestroyer New Member

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    But forget it. Is the beta 2 been released ?
     
  20. Desmios

    Desmios Member

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    waiting mod
     
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