I dunno if this has been discussed before but I am worried abaut the FXAA implementation in games. More and more games do not even allow to switch off FXAA and FXAA has replaced MSAA in many games. Maybe this is only my point of view but for me FXAA is as if you have forgotten to put on your glasses! The whole HD experience of modern games is blurred. Even MSAA blurrs the textures a little but at least you have some HD highlights. In Assassin's Creed 3 for example the FXAA even has a major impact on performance and you are not able to switch it off. So who has decided that FXAA is the way graphics are meant to be? Usually I even turn off all antialiasing and set Texture LOD in RadeonPro to -0,2 so that texture details are crisp even on distant objects which gives a more realistic visual experience (for example Age of Conan). So what do you think? I would not enforce FXAA as the way to go.