Discussion in 'Games, Gaming & Game-demos' started by Stone Gargoyle, Jun 15, 2014.
Steam unlocking times:
Here we go, performance benchmark :
Game just unlocked on steam
Reviews are being published.
geforce tweaking guide
4k screenshot gallery @ maxed settings
Full gallery: www.pcmrace.com/es/2015/11/30/epic-shots-just-cause-3/
Some pics: http://i2.wp.com/www.pcmrace.com/wp-content/uploads/2015/11/JustCause3-2015-11-30-13-52-11-828.jpg
Maybe it's because all I've seen are low res youtube videos and still pics - but visually, this game looks rather bland. I don't see anything justifying a minimum of a GTX 670?
Sucks to hear about the memory leaks.
Hopefully it's a blast to play. No pun intended.
btw, the game causes my steam overlay to become incredibly blurry, anyone know how to fix this?
nvm, resolution bug, need to restart game
Looks horrible, consoles left their toll here.
The game performs wonderful even on a SINGLE GTX970 at Ultra settings 1080p.
It is perfect, game looks stunning in parts, explosions are insane, view distance is insane, there are noticeable pop-ins though but nothing too bad just detail getting better as you get closer to stuff like trees, etc.
I will say this though, SMAATx2 is borked.
It creates a shimmering effect around characters, sort of like ghosting. Turn that crap off instantly and the issue goes away.
Performance for me is well into the 100fps range.
With GSYNC it feels butter smooth and I have not seen a single big dip in performance at all.
Can't wait for SLI profile update to try and push the graphics even more maybe use Inspector to increase LOD and stop popins and also force MSAA or something.
Cars control fine, they do feel like bricks on ice but your never really driving around anyway, gun play is fine, grapple hook is still kick ass and performs even better than in JC2. Wing suit is epic and looks badass.
Loading times are also fine, not a single issue so far apart from the SMAATx2 issue I mentioned earlier.
Just yesterday I was being blown away by the GBAA (geometric buffer antia aliasing) demo from Humus (one of the coders of this engine) and now I see this crap.
Yea the aliasing is really bad.
Gonna try and see if I can force MSAA through Nvidia Control Panel or Inspector.
Might also try JC2 SLI bits and see if I can get SLI working even though there is a driver coming tomorrow and a game patch coming to allow SLI.
Is this made by the same team that made Mad Max, or is it just the same studio.
no windowed full screen mode??
The new york office of Avalanche.
So same studio.
yeah it's broken
it's not a driver issue it's the game
Yes, the New York studio is the one that developed Just Cause 3.
But, the original studio, the one in Stockholm developed Mad Max. Same developer, different studios.
What issues are you having? Its playing beautifully here. Apart from SMAATx2 which barely adds any increase to image quality at all.
Fun game! It looks pretty good, runs fine and is looking pretty solid. The biggest bug I found so far is that vehicles will seemingly randomly disappear while driving them for a long time/distance. No crashes, but the initial loading time is pretty long on a HDD. Once you get in game, the loading is totally fine. No stutters or anything.
Played a little before getting ready for work this morning game runs well so far no issues, couldn't get RTSS to show stats but ill look at that tonight when I'm home.